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< > BotCompany Repo | #1035288 // G22BurnIn (motion/still image detector)

JavaX fragment (include) [tags: use-pretranspiled]

Transpiled version (10913L) is out of date.

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sclass G22BurnIn {
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  settable double alphaStep = 0.1;
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  settable double tolerance = 0.1;
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  settable double colorMorph = 0.1; // speed to update color within tolerance
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  settable Color backgroundColor = Color.black;
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  int toleranceSquaredInt;
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  int w, h;
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  int[] mask;
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  // how much motion is there in the image overall? (0 to 1)
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  double motionFactor = Double.NaN;
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  void processFrame(BufferedImage frame) {
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    toleranceSquaredInt = iround(sqr(tolerance*255)*3);
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    int w = frame.getWidth(), h = frame.getHeight();
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    if (mask == null || this.w != w || this.h != h) {
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      this.w = w;
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      this.h = h;
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      this.mask = new int[w*h];
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    }
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    // We assume the frame has no transparency
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    var gp = grabbableIntPixels_fastOrSlow(frame);
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    int n = w*h, iMask = 0, iFrame = gp.offset;
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    int[] pixels = gp.data;
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    int[] mask = this.mask;
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    for y to h: {
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      for x to w: {
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        int mpix = mask[iMask];
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        int fcol = pixels[iFrame++] & 0xFFFFFF;
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        if (mpix == 0)
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          mpix = differentColor(mpix, fcol);
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        else {
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          int mcol = mpix & 0xFFFFFF;
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          int diff = rgbDistanceSquaredInt(mcol, fcol);
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          if (diff <= toleranceSquaredInt)
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            mpix = sameColor(mpix, fcol);
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          else
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            mpix = differentColor(mpix, fcol);
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        }
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        mask[iMask++] = mpix;
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      }
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      iFrame += gp.scanlineStride-w;
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    }
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    motionFactor = Double.NaN;
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  }
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  bool isSameColor(int col1, int col2) {
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    ret toleranceSquaredInt == 0
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      ? col1 == col2
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      : rgbDistanceSquaredInt(col1, col2) <= tolerance;
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  }
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  int sameColor(int mpix, int fcol) {
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    double newAlpha = rgbAlphaZeroToOne(mpix)+alphaStep;
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    int newColor = blendRGBInts(mpix, fcol, colorMorph);
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    ret withAlpha(newAlpha, newColor);
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  }
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  int differentColor(int mpix, int fcol) {
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    ret withAlpha(alphaStep, fcol);
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  }
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  BufferedImage stillImage aka image() {
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    if (mask == null) null;
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    var img = bufferedImage(w, h, mask);
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    ret renderImageOnBackground(backgroundColor, img);
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  }
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  BufferedImage motionImage() {
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    if (mask == null) null;
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    int[] mask2 = pixelsWithInvertedAlpha(mask);
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    var img = bufferedImage(w, h, mask2);
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    ret renderImageOnBackground(backgroundColor, img);
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  }
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  BWImage motionDetectionImage() {
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    ret BWImage(w, h, alphaChannelFromPixels(mask));
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  }
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  double motionFactor() {
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    if (isNaN(motionFactor) && mask != null)
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      motionFactor = 1-alphaChannelAverage(mask)/255.0;
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    ret motionFactor;
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  }
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}

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Snippet ID: #1035288
Snippet name: G22BurnIn (motion/still image detector)
Eternal ID of this version: #1035288/16
Text MD5: bfd7adfb591096935a70f33c23a872f2
Author: stefan
Category: javax / gazelle 22
Type: JavaX fragment (include)
Public (visible to everyone): Yes
Archived (hidden from active list): No
Created/modified: 2022-05-10 20:12:57
Source code size: 2626 bytes / 92 lines
Pitched / IR pitched: No / No
Views / Downloads: 152 / 287
Version history: 15 change(s)
Referenced in: [show references]