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1 | static Shape onePathToShape(OnePath onePath) { |
2 | if (onePath == null) null; |
3 | |
4 | new Path2D.Float path; |
5 | Iterator<Pt> it = onePath.pointIterator(); |
6 | Pt p = it.next(); |
7 | path.moveTo(p.x, p.y); |
8 | |
9 | while (it.hasNext()) { |
10 | p = it.next(); |
11 | path.lineTo(p.x, p.y); |
12 | } |
13 | |
14 | ret path; |
15 | } |
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Snippet ID: | #1035269 |
Snippet name: | onePathToShape |
Eternal ID of this version: | #1035269/1 |
Text MD5: | 6cb35f997377237dd9d625849450c8a4 |
Transpilation MD5: | a3064dac7b9de8800ceeb1fdc265872d |
Author: | stefan |
Category: | javax / gazelle 22 |
Type: | JavaX fragment (include) |
Public (visible to everyone): | Yes |
Archived (hidden from active list): | No |
Created/modified: | 2022-04-28 17:22:03 |
Source code size: | 302 bytes / 15 lines |
Pitched / IR pitched: | No / No |
Views / Downloads: | 108 / 160 |
Referenced in: | [show references] |