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asclass Animation { int w = 128, h = 128; double fps = 20; Graphics2D g; *() {} *(int *w, int *h) {} void setSize(int w, int h) { this.w = w; this.h = h; } void setGraphics(Graphics2D g) { this.g = g; } // override me void start {} // override me void paint {} // override me void nextFrame {} BufferedImage toImage() { var img = whiteImage(w, h); setGraphics(createGraphics(img)); paint(); ret img; } }
Began life as a copy of #1033723
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Snippet ID: | #1033724 |
Snippet name: | Animation |
Eternal ID of this version: | #1033724/4 |
Text MD5: | 36008a7fb5dc655afca01f80ab51fd65 |
Transpilation MD5: | 1c0cd9401854d8d455b7a9312f496924 |
Author: | stefan |
Category: | javax / gazelle v |
Type: | JavaX fragment (include) |
Public (visible to everyone): | Yes |
Archived (hidden from active list): | No |
Created/modified: | 2021-12-30 22:14:35 |
Source code size: | 518 bytes / 33 lines |
Pitched / IR pitched: | No / No |
Views / Downloads: | 153 / 223 |
Version history: | 3 change(s) |
Referenced in: | #1034167 - Standard Classes + Interfaces (LIVE, continuation of #1003674) |