IntegralImage with ~2 bytes per pixel (instead of 4) -- doesn't work... probably need column and row high bytes instead. complicated It can almost be done (the actual feasible byte count is 3.03125) Image itself: 2 bytes per pixel (just cut off and interpret as signed integer) Helper structure: For every 8*8 block, store the missing highest byte of pixel in top-left corner (Explanation: In an 8*8 block, the pixel sum is at most 8*8*255=16320 which is < the signed int range.) So additional bytes needed per pixel: 1/64 (for small images) 1/32 (for big images) => Total bytes per pixel: between 2.01562 and 2.03125 Cost for a pixel lookup: three fixed shifts, an AND, an array lookup and an addition
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Snippet ID: | #1032247 |
Snippet name: | IntegralImage with ~3#2 bytes per pixel (instead of 4) |
Eternal ID of this version: | #1032247/7 |
Text MD5: | f458910725a357f3d177f28ceb4fdcde |
Author: | stefan |
Category: | javax / imaging |
Type: | Document |
Public (visible to everyone): | Yes |
Archived (hidden from active list): | No |
Created/modified: | 2021-08-23 03:22:27 |
Source code size: | 768 bytes / 25 lines |
Pitched / IR pitched: | No / No |
Views / Downloads: | 132 / 60 |
Version history: | 6 change(s) |
Referenced in: | -