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< > BotCompany Repo | #1020309 // Voice Targets - where does voice input go?

JavaX source code (Dynamic Module) [tags: use-pretranspiled] - run with: Stefan's OS

Uses 911K of libraries. Click here for Pure Java version (3022L/15K).

!7

// function: func(S) -> bool (true = handled)
// guiComponent may be null
srecord VoiceTarget(S moduleID, JComponent guiComponent, O function) {}

cmodule VoiceTargets > DynObjectTable<VoiceTarget> {
  start {
    dontPersist();
    dm_onTopInput_q(voidfunc(S s) {
      for (VoiceTarget vt : getVoiceTargets()) {
        if (!dm_moduleExists(vt.moduleID)) continue with remove(vt);
        temp dm_enter(vt.moduleID);
        if (isTrue(callF(vt.function, s))) ret;
      }
    });
  }
  
  // hold targets during reload
  
  O _getReloadData() { ret data; }
  void _setReloadData(L data) { main addAll(this.data, map(data, func(O o) -> VoiceTarget { shallowCloneToClass(VoiceTarget, o) })); }
  
  // API
  
  void addVoiceTarget(S moduleID, JComponent guiComponent, O function) enter {
    assertNotNull(+guiComponent);
    assertNempty(+moduleID);
    final VoiceTarget vt = new(moduleID, guiComponent, function);
    bindToComponent(guiComponent,
      r { add(vt) },
      r { remove(vt) });
  }
  
  L<VoiceTarget> getVoiceTargets() enter {
    ret cloneList(data);
  }
}

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Snippet ID: #1020309
Snippet name: Voice Targets - where does voice input go?
Eternal ID of this version: #1020309/14
Text MD5: 7f6c4989cd65ff33a2c35b7d2625437d
Transpilation MD5: d4f6b6f501aaf926494adad5fa694053
Author: stefan
Category: javax / stefan's os
Type: JavaX source code (Dynamic Module)
Public (visible to everyone): Yes
Archived (hidden from active list): No
Created/modified: 2020-03-23 13:25:37
Source code size: 1119 bytes / 38 lines
Pitched / IR pitched: No / No
Views / Downloads: 290 / 817
Version history: 13 change(s)
Referenced in: #1020310 - dm_voiceTargetsModule