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< > BotCompany Repo | #1009845 // forceBasedLayout [dev.]

JavaX fragment (include)

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static void forceBasedLayout(CirclesAndLines cal, final Canvas canvas) {
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  awtEvery(canvas, r {
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    L<Circle> circles = cal.circles;
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    int n = l(circles);
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    new BitSet bs;
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    for (Line l : cal.lines)
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      bs.set(circles.indexOf(l.a)*n+circles.indexOf(l.b));
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    for (int i = 0; i < n; i++) {
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      Circle a = circles.get(i);
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      for (int j = 0; j < n; j++)
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        if (i != j) {
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          Circle b = circles.get(j);
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          bool connected = bs.get(i*n+j);
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          if (connected)
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            forceBasedLayout_attract(a, b);
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          else
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            forceBasedLayout_repel(a, b);
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        }
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    showCAL2(cal, cal, canvas);
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  }
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}
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static Vector forceBasedLayout_repulsionForce(Circle a, Circle b) {
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  po proximity = max(distance(a.x, a.y, b.x, b.y), 0.1);
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  double force = -REPULSION_CONSTANT / sqr(proximity);
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  double angle = GetBearingAngle(x.Location, y.Location);
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  return doublePtFromAngle(force, angle);
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}
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svoid forceBasedLayout_attract(Circle a, Circle b) {
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  double distance = sqr(b.x-a.x)+sqr(b.y-a.y);
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  double desiredDistance = 0.1;
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  double distanceDelta = desiredDistance
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  double dx = (b.x-a.x)*strength, dy = (b.y-a.y)*strength;
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  a.x += dx*
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}

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Snippet ID: #1009845
Snippet name: forceBasedLayout [dev.]
Eternal ID of this version: #1009845/2
Text MD5: 696e9f899a68886b26af84142a46d4eb
Author: stefan
Category: javax / a.i. / gui
Type: JavaX fragment (include)
Public (visible to everyone): Yes
Archived (hidden from active list): No
Created/modified: 2017-08-21 16:20:41
Source code size: 1223 bytes / 39 lines
Pitched / IR pitched: No / No
Views / Downloads: 442 / 445
Version history: 1 change(s)
Referenced in: [show references]