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!7 p { BufferedImage img = newBufferedImage(300, 300, Color.white); Graphics2D g = imageGraphics(img); g.setStroke(new BasicStroke(10)); g.setColor(Color.black); g.drawLine(10, 50, 200, 100); // Will it help? g.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON); drawTextAlongLine(g, "HELLO", 10, 50, 200, 100, 12); showImage(img); }
Began life as a copy of #1007306
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Snippet ID: | #1007308 |
Snippet name: | Test drawTextAlongLine |
Eternal ID of this version: | #1007308/3 |
Text MD5: | b17ed9c1affe899f8ace6f4b7e8dead5 |
Transpilation MD5: | da43ef30d4f260e573315c473eb6b282 |
Author: | stefan |
Category: | javax / gui |
Type: | JavaX source code |
Public (visible to everyone): | Yes |
Archived (hidden from active list): | No |
Created/modified: | 2017-03-15 01:33:58 |
Source code size: | 431 bytes / 16 lines |
Pitched / IR pitched: | No / No |
Views / Downloads: | 465 / 553 |
Version history: | 2 change(s) |
Referenced in: | [show references] |