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< > BotCompany Repo | #1007132 // A. I. Game 6.2 / Recognize 2 Letters [solved 95%]

JavaX source code [tags: use-pretranspiled] - run with: x30.jar

Uses 3874K of libraries. Click here for Pure Java version (9312L/67K/233K).

!7

!include #1007130 // AI Game Include

p {
  blunderFPS = 1001; // show all blunders
  pGame();
}

//////////////////////////////////////
// Test AIs. Just add your own here //
//////////////////////////////////////

AI > HorizontalAutoSplit {
  ExternalTextAI letterAI;
  static ImageSurface is;
  long lastUpdate;
  
  *() {
    loading { letterAI = loadWinnerTextAI(#1007131); }
    setOpt(letterAI.ai, lax := true);
  }
  
  void go {
    horizontalAutoSplit2_threshold = 0.3f;
    L<BWImage> letters = horizontalAutoSplitToImages(new BWImage(image()));
    new StringBuilder buf;
    for (BWImage img : letters)
      buf.append(letterAI.call(img.getBufferedImage()));
    if (!submitCorrectly(str(buf))) {
    //if (sysNow() > lastUpdate+500) {
      lastUpdate = sysNow();
      is = showZoomedImage_centered(is, "Horizontal Split", mergeBWImagesHorizontally(letters).toRGB());
    }
  }
}

AI > TryAllSplits {
  ExternalTextAI letterAI;
  static ImageSurface is;

  *() {
    loading { letterAI = loadWinnerTextAI(#1007131); }
    setOpt(letterAI.ai, lax := true);
  }
  
  void go {
    int w = w(), mid = w/2;
    BWImage bw = bwImage();
    Best<Pair<S, L<Rect>>> best = new Best;
    for (int splitPoint = 1; splitPoint < w; splitPoint++) {
      Rect l = bwAutoCropClip(bw, new Rect(0, 0, splitPoint, h()));
      Rect r = bwAutoCropClip(bw, new Rect(splitPoint, 0, w-splitPoint, h()));
      S cl = letterAI.call(bw.clip(l).getBufferedImage());
      float confidence = getFloat(letterAI.ai, "confidence");
      S cr = letterAI.call(bw.clip(r).getBufferedImage());
      confidence += getFloat(letterAI.ai, "confidence");
      best.put(pair(cl + cr, ll(l, r)), confidence);
    }
    if (!submitCorrectly(best.get().a))
      is = showZoomedImage_centered(is, "Best Horizontal Split", mergeImagePartsHorizontally(image(), best.get().b));
  }
}

//////////////////
// PUZZLE MAKER //
//////////////////

static Puzzle makePuzzle() {
  S text = randomID(2);
  ret new Puzzle("Enter the lowercase text you see:", renderSourceCode_1(text), text);
}

Author comment

Began life as a copy of #1007131

download  show line numbers  debug dex  old transpilations   

Travelled to 14 computer(s): aoiabmzegqzx, bhatertpkbcr, cbybwowwnfue, cfunsshuasjs, gwrvuhgaqvyk, ishqpsrjomds, lpdgvwnxivlt, mqqgnosmbjvj, onxytkatvevr, pyentgdyhuwx, pzhvpgtvlbxg, tslmcundralx, tvejysmllsmz, vouqrxazstgt

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Snippet ID: #1007132
Snippet name: A. I. Game 6.2 / Recognize 2 Letters [solved 95%]
Eternal ID of this version: #1007132/24
Text MD5: fd248761adac3c49d0b79655f9e3f08e
Transpilation MD5: 78a56d7ca73cd739e3cd24c760f3c7ab
Author: stefan
Category: javax / gui
Type: JavaX source code
Public (visible to everyone): Yes
Archived (hidden from active list): No
Created/modified: 2017-03-06 15:00:43
Source code size: 2134 bytes / 72 lines
Pitched / IR pitched: No / No
Views / Downloads: 578 / 777
Version history: 23 change(s)
Referenced in: #1007138 - A. I. Game 6.3 / Recognize 4 Letters [UNSOLVED]