static void fillTriangle(BufferedImage image, int x1, int y1, int x2, int y2, int x3, int y3, Color color) { Graphics2D g = imageGraphics(image); g.setColor(color); g.fillPolygon(intArray(x1, x2, x3), intArray(y1, y2, y3), 3); g.dispose(); } // draw on currentImage() static void fillTriangle(int x1, int y1, int x2, int y2, int x3, int y3, Color color) { fillTriangle(currentImage(), x1, y1, x2, y2, x3, y3, color); } static void fillTriangle(Pt a, Pt b, Pt c, Color color) { fillTriangle(a.x, a.y, b.x, b.y, c.x, c.y, color); }
Began life as a copy of #1004268
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Snippet ID: | #1006920 |
Snippet name: | fillTriangle - works on BufferedImage |
Eternal ID of this version: | #1006920/5 |
Text MD5: | 2356b32f9255ca650f219e0fa6780e6c |
Author: | stefan |
Category: | javax / imaging |
Type: | JavaX fragment (include) |
Public (visible to everyone): | Yes |
Archived (hidden from active list): | No |
Created/modified: | 2017-07-05 17:59:16 |
Source code size: | 559 bytes / 15 lines |
Pitched / IR pitched: | No / No |
Views / Downloads: | 460 / 494 |
Version history: | 4 change(s) |
Referenced in: | [show references] |