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!7 static int points; static ImageSurface is; static int w = 500, h = 500; static int rw = 50, rh = 50, border = 10; static int x1, y1; p-substance { nextImage(); } svoid nextImage { RGBImage img = rgbImage(Color.white, w, h); x1 = random(border, w-rw-border); y1 = random(border, h-rh-border); rgbFillRect(img, x1, y1, rw, rh, Color.red); bool first = is == null; is = showImage(is, img); if (first) { onLeftClick(is, voidfunc(Pt p) { if (new Rect(x1, y1, rw, rh).contains(p)) { ++points; print("Points: " + points); nextImage(); } }); disableImageSurfaceSelector(is); } }
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Snippet ID: | #1006656 |
Snippet name: | A.I. Game |
Eternal ID of this version: | #1006656/1 |
Text MD5: | 62937ff75c3fafad838c4e7120bfecbd |
Transpilation MD5: | b25671a5d6807a3c6d9aacef0e594a54 |
Author: | stefan |
Category: | javax / gui |
Type: | JavaX source code |
Public (visible to everyone): | Yes |
Archived (hidden from active list): | No |
Created/modified: | 2017-01-27 04:13:08 |
Source code size: | 671 bytes / 30 lines |
Pitched / IR pitched: | No / No |
Views / Downloads: | 530 / 659 |
Referenced in: | [show references] |