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static float rgbDiff(RGB a, RGB b) { return (float) (Math.abs(a.r-b.r) + Math.abs(a.g-b.g) + Math.abs(a.b-b.b))/3; } // 0xRRGGBB - result is between 0 and 1 static float rgbDiff(int a, int b) { int r1 = (a >> 16) & 0xFF; int g1 = (a >> 8) & 0xFF; int b1 = a & 0xFF; int r2 = (b >> 16) & 0xFF; int g2 = (b >> 8) & 0xFF; int b2 = b & 0xFF; ret (Math.abs(r1-r2) + Math.abs(g1-g2) + Math.abs(b1-b2)) // hilarious micro-optimisation instead of just dividing // (99.9% sure HotSpot does this anyway!) *(1/(3f*255)); }
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Snippet ID: | #1006582 |
Snippet name: | rgbDiff - see pixelDiff |
Eternal ID of this version: | #1006582/6 |
Text MD5: | a7a814589bd6241450dbc5bba2959592 |
Transpilation MD5: | 77260e2d966dcec303c135f98c3a1bde |
Author: | stefan |
Category: | javax / imaging |
Type: | JavaX fragment (include) |
Public (visible to everyone): | Yes |
Archived (hidden from active list): | No |
Created/modified: | 2022-08-27 01:13:19 |
Source code size: | 556 bytes / 17 lines |
Pitched / IR pitched: | No / No |
Views / Downloads: | 589 / 713 |
Version history: | 5 change(s) |
Referenced in: | #1006654 - Standard functions list 2 (LIVE, continuation of #761) #1034892 - rawRGBDiff - between 0 and 255*3 #1035293 - rgbDistanceSquaredInt |