import java.util.*; import java.util.zip.*; import java.util.List; import java.util.regex.*; import java.util.concurrent.*; import java.util.concurrent.atomic.*; import java.util.concurrent.locks.*; import java.util.function.*; import javax.swing.*; import javax.swing.event.*; import javax.swing.text.*; import javax.swing.table.*; import java.io.*; import java.net.*; import java.lang.reflect.*; import java.lang.ref.*; import java.lang.management.*; import java.security.*; import java.security.spec.*; import java.awt.*; import java.awt.event.*; import java.awt.image.*; import java.awt.geom.*; import javax.imageio.*; import java.math.*; // from: https://stackoverflow.com/questions/14416107/int-array-to-bufferedimage // pixels are RGB pixels class main { static BufferedImage intArrayToBufferedImageWithoutAlpha(int[] pixels, int w, int h) { int[] bitMasks = {0xFF0000, 0xFF00, 0xFF}; SinglePixelPackedSampleModel sm = new SinglePixelPackedSampleModel(DataBuffer.TYPE_INT, w, h, bitMasks); DataBufferInt db = new DataBufferInt(pixels, pixels.length); WritableRaster wr = Raster.createWritableRaster(sm, db, new Point()); DirectColorModel cm = new DirectColorModel (24, bitMasks[0], bitMasks[1], bitMasks[2], 0); return new BufferedImage(cm, wr, false, null); }}