import java.util.*;
import java.util.zip.*;
import java.util.List;
import java.util.regex.*;
import java.util.concurrent.*;
import java.util.concurrent.atomic.*;
import java.util.concurrent.locks.*;
import javax.swing.*;
import javax.swing.event.*;
import javax.swing.text.*;
import javax.swing.table.*;
import java.io.*;
import java.net.*;
import java.lang.reflect.*;
import java.lang.ref.*;
import java.lang.management.*;
import java.security.*;
import java.security.spec.*;
import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
import javax.imageio.*;
import java.math.*;
import static x30_pkg.x30_util.DynamicObject;
class main {
static A printIfDebugging(A a) { return printIfDebugging("", a); }
static A printIfDebugging(String s, A a) {
return printIf(debugging(), s, a);
}
static A printIf(boolean b, A a) {
if (b) print(a);
return a;
}
static A printIf(boolean b, String s, A a) {
if (b) print(s, a);
return a;
}
static volatile StringBuffer local_log = new StringBuffer(); // not redirected
static volatile Appendable print_log = local_log; // might be redirected, e.g. to main bot
// in bytes - will cut to half that
static volatile int print_log_max = 1024*1024;
static volatile int local_log_max = 100*1024;
static boolean print_silent = false; // total mute if set
static Object print_byThread_lock = new Object();
static volatile ThreadLocal