S filter = 'blur; int filterLevel; bool distanceFromColor; int dc_r, dc_g, dc_b; float dc_gain = 5f; float contrastThreshold = 0.5f; int gridSize = 2; DoubleRange widthRange = new(0, 1); DoubleRange heightRange = new(0, 1); DoubleRange xRange = new(0, 1); DoubleRange yRange = new(0, 1);