static BWImage activityMap332_v1(BufferedImage image) { ret activityMap332_v1(image, 16); } static BWImage activityMap332_v1(BufferedImage image, int tileSize) { ret twoLevelIntListToBWImage((L) twoLevelMap( func(BufferedImage img) -> Int { colorCount332_max(2, img) > 1 ? 0 : 255 }, imageToRoughlyFixedSizeTiles_twoLevelList(shootScreen2(), tileSize))); }