static BufferedImage renderBackgroundPlusCircles_withHints(int w, int h, BackgroundPlus s) { BufferedImage bi = renderBackgroundPlusCircles(w, h, s); Graphics2D g = imageGraphics(bi); for (CircleWithColor e : s.things) drawCircle(g, e.center.x, e.center.y, e.r, colorWithAlpha(0.5, Color.black)); g.dispose(); ret bi; }