static BufferedImage renderBackgroundPlusPolys_withHints(int w, int h, BackgroundPlus s) { BufferedImage bi = renderBackgroundPlusPolys(w, h, s); Graphics2D g = imageGraphics(bi); for (PolygonWithColor e : s.things) drawPolygon(g, e.points, colorWithAlpha(0.5, Color.black)); g.dispose(); ret bi; }