static int moveToTopRightCorner_inset = 20;
static A moveToTopRightCorner(A a) {
ret moveToTopRightCorner(moveToTopRightCorner_inset, moveToTopRightCorner_inset, a);
}
static A moveToTopRightCorner(int insetX, int insetY, A a) {
swing {
Window w = getWindow(a);
if (w != null) {
var bounds = preferredScreenBounds();
w.setLocation(bounds.x2()-w.getWidth()-insetX, bounds.y1()+insetY);
}
}
ret a;
}