1 | width = 16 |
2 | height = 16 |
3 | pixels = {} |
4 | |
5 | if cursorBlinkOn then |
6 | cursorBlinkOn = false |
7 | else |
8 | for y=0, 15 do |
9 | pixels[15+y*width] = -1 |
10 | end |
11 | cursorBlinkOn = true |
12 | end |
13 | |
14 | animateAgainIn = 1000 |
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Travelled to 12 computer(s): aoiabmzegqzx, bhatertpkbcr, cbybwowwnfue, gwrvuhgaqvyk, ishqpsrjomds, lpdgvwnxivlt, mqqgnosmbjvj, pyentgdyhuwx, pzhvpgtvlbxg, tslmcundralx, tvejysmllsmz, vouqrxazstgt
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Recognizer | Recognition Result | Visualize | Recalc |
---|---|---|---|
#308 | 200 | [visualize] |
Snippet ID: | #99 |
Snippet name: | Blinking cursor |
Eternal ID of this version: | #99/1 |
Text MD5: | d02dfa9b2732bdbe075b10acc736e105 |
Author: | stefan |
Category: | animations |
Type: | Lua code - Animation |
Public (visible to everyone): | Yes |
Archived (hidden from active list): | No |
Created/modified: | 2014-01-09 03:42:10 |
Source code size: | 200 bytes / 14 lines |
Pitched / IR pitched: | No / Yes |
Views / Downloads: | 1542 / 829 |
Referenced in: | [show references] |