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/* -*- mode: javascript; c-basic-offset: 4; indent-tabs-mode: nil -*- */
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// 
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// Javascript ZLib
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// By Thomas Down 2010-2011
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//
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// Based very heavily on portions of jzlib (by ymnk@jcraft.com), who in
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// turn credits Jean-loup Gailly and Mark Adler for the original zlib code.
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//
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// inflate.js: ZLib inflate code
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//
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//
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// Shared constants
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//
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var MAX_WBITS=15; // 32K LZ77 window
18  
var DEF_WBITS=MAX_WBITS;
19  
var MAX_MEM_LEVEL=9;
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var MANY=1440;
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var BMAX = 15;
22  
23  
// preset dictionary flag in zlib header
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var PRESET_DICT=0x20;
25  
26  
var Z_NO_FLUSH=0;
27  
var Z_PARTIAL_FLUSH=1;
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var Z_SYNC_FLUSH=2;
29  
var Z_FULL_FLUSH=3;
30  
var Z_FINISH=4;
31  
32  
var Z_DEFLATED=8;
33  
34  
var Z_OK=0;
35  
var Z_STREAM_END=1;
36  
var Z_NEED_DICT=2;
37  
var Z_ERRNO=-1;
38  
var Z_STREAM_ERROR=-2;
39  
var Z_DATA_ERROR=-3;
40  
var Z_MEM_ERROR=-4;
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var Z_BUF_ERROR=-5;
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var Z_VERSION_ERROR=-6;
43  
44  
var METHOD=0;   // waiting for method byte
45  
var FLAG=1;     // waiting for flag byte
46  
var DICT4=2;    // four dictionary check bytes to go
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var DICT3=3;    // three dictionary check bytes to go
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var DICT2=4;    // two dictionary check bytes to go
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var DICT1=5;    // one dictionary check byte to go
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var DICT0=6;    // waiting for inflateSetDictionary
51  
var BLOCKS=7;   // decompressing blocks
52  
var CHECK4=8;   // four check bytes to go
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var CHECK3=9;   // three check bytes to go
54  
var CHECK2=10;  // two check bytes to go
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var CHECK1=11;  // one check byte to go
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var DONE=12;    // finished check, done
57  
var BAD=13;     // got an error--stay here
58  
59  
var inflate_mask = [0x00000000, 0x00000001, 0x00000003, 0x00000007, 0x0000000f, 0x0000001f, 0x0000003f, 0x0000007f, 0x000000ff, 0x000001ff, 0x000003ff, 0x000007ff, 0x00000fff, 0x00001fff, 0x00003fff, 0x00007fff, 0x0000ffff];
60  
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var IB_TYPE=0;  // get type bits (3, including end bit)
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var IB_LENS=1;  // get lengths for stored
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var IB_STORED=2;// processing stored block
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var IB_TABLE=3; // get table lengths
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var IB_BTREE=4; // get bit lengths tree for a dynamic block
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var IB_DTREE=5; // get length, distance trees for a dynamic block
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var IB_CODES=6; // processing fixed or dynamic block
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var IB_DRY=7;   // output remaining window bytes
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var IB_DONE=8;  // finished last block, done
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var IB_BAD=9;   // ot a data error--stuck here
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var fixed_bl = 9;
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var fixed_bd = 5;
74  
75  
var fixed_tl = [
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    96,7,256, 0,8,80, 0,8,16, 84,8,115,
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    82,7,31, 0,8,112, 0,8,48, 0,9,192,
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    80,7,10, 0,8,96, 0,8,32, 0,9,160,
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    0,8,0, 0,8,128, 0,8,64, 0,9,224,
80  
    80,7,6, 0,8,88, 0,8,24, 0,9,144,
81  
    83,7,59, 0,8,120, 0,8,56, 0,9,208,
82  
    81,7,17, 0,8,104, 0,8,40, 0,9,176,
83  
    0,8,8, 0,8,136, 0,8,72, 0,9,240,
84  
    80,7,4, 0,8,84, 0,8,20, 85,8,227,
85  
    83,7,43, 0,8,116, 0,8,52, 0,9,200,
86  
    81,7,13, 0,8,100, 0,8,36, 0,9,168,
87  
    0,8,4, 0,8,132, 0,8,68, 0,9,232,
88  
    80,7,8, 0,8,92, 0,8,28, 0,9,152,
89  
    84,7,83, 0,8,124, 0,8,60, 0,9,216,
90  
    82,7,23, 0,8,108, 0,8,44, 0,9,184,
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    0,8,12, 0,8,140, 0,8,76, 0,9,248,
92  
    80,7,3, 0,8,82, 0,8,18, 85,8,163,
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    83,7,35, 0,8,114, 0,8,50, 0,9,196,
94  
    81,7,11, 0,8,98, 0,8,34, 0,9,164,
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    0,8,2, 0,8,130, 0,8,66, 0,9,228,
96  
    80,7,7, 0,8,90, 0,8,26, 0,9,148,
97  
    84,7,67, 0,8,122, 0,8,58, 0,9,212,
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    82,7,19, 0,8,106, 0,8,42, 0,9,180,
99  
    0,8,10, 0,8,138, 0,8,74, 0,9,244,
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    80,7,5, 0,8,86, 0,8,22, 192,8,0,
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    83,7,51, 0,8,118, 0,8,54, 0,9,204,
102  
    81,7,15, 0,8,102, 0,8,38, 0,9,172,
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    0,8,6, 0,8,134, 0,8,70, 0,9,236,
104  
    80,7,9, 0,8,94, 0,8,30, 0,9,156,
105  
    84,7,99, 0,8,126, 0,8,62, 0,9,220,
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    82,7,27, 0,8,110, 0,8,46, 0,9,188,
107  
    0,8,14, 0,8,142, 0,8,78, 0,9,252,
108  
    96,7,256, 0,8,81, 0,8,17, 85,8,131,
109  
    82,7,31, 0,8,113, 0,8,49, 0,9,194,
110  
    80,7,10, 0,8,97, 0,8,33, 0,9,162,
111  
    0,8,1, 0,8,129, 0,8,65, 0,9,226,
112  
    80,7,6, 0,8,89, 0,8,25, 0,9,146,
113  
    83,7,59, 0,8,121, 0,8,57, 0,9,210,
114  
    81,7,17, 0,8,105, 0,8,41, 0,9,178,
115  
    0,8,9, 0,8,137, 0,8,73, 0,9,242,
116  
    80,7,4, 0,8,85, 0,8,21, 80,8,258,
117  
    83,7,43, 0,8,117, 0,8,53, 0,9,202,
118  
    81,7,13, 0,8,101, 0,8,37, 0,9,170,
119  
    0,8,5, 0,8,133, 0,8,69, 0,9,234,
120  
    80,7,8, 0,8,93, 0,8,29, 0,9,154,
121  
    84,7,83, 0,8,125, 0,8,61, 0,9,218,
122  
    82,7,23, 0,8,109, 0,8,45, 0,9,186,
123  
    0,8,13, 0,8,141, 0,8,77, 0,9,250,
124  
    80,7,3, 0,8,83, 0,8,19, 85,8,195,
125  
    83,7,35, 0,8,115, 0,8,51, 0,9,198,
126  
    81,7,11, 0,8,99, 0,8,35, 0,9,166,
127  
    0,8,3, 0,8,131, 0,8,67, 0,9,230,
128  
    80,7,7, 0,8,91, 0,8,27, 0,9,150,
129  
    84,7,67, 0,8,123, 0,8,59, 0,9,214,
130  
    82,7,19, 0,8,107, 0,8,43, 0,9,182,
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    0,8,11, 0,8,139, 0,8,75, 0,9,246,
132  
    80,7,5, 0,8,87, 0,8,23, 192,8,0,
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    83,7,51, 0,8,119, 0,8,55, 0,9,206,
134  
    81,7,15, 0,8,103, 0,8,39, 0,9,174,
135  
    0,8,7, 0,8,135, 0,8,71, 0,9,238,
136  
    80,7,9, 0,8,95, 0,8,31, 0,9,158,
137  
    84,7,99, 0,8,127, 0,8,63, 0,9,222,
138  
    82,7,27, 0,8,111, 0,8,47, 0,9,190,
139  
    0,8,15, 0,8,143, 0,8,79, 0,9,254,
140  
    96,7,256, 0,8,80, 0,8,16, 84,8,115,
141  
    82,7,31, 0,8,112, 0,8,48, 0,9,193,
142  
143  
    80,7,10, 0,8,96, 0,8,32, 0,9,161,
144  
    0,8,0, 0,8,128, 0,8,64, 0,9,225,
145  
    80,7,6, 0,8,88, 0,8,24, 0,9,145,
146  
    83,7,59, 0,8,120, 0,8,56, 0,9,209,
147  
    81,7,17, 0,8,104, 0,8,40, 0,9,177,
148  
    0,8,8, 0,8,136, 0,8,72, 0,9,241,
149  
    80,7,4, 0,8,84, 0,8,20, 85,8,227,
150  
    83,7,43, 0,8,116, 0,8,52, 0,9,201,
151  
    81,7,13, 0,8,100, 0,8,36, 0,9,169,
152  
    0,8,4, 0,8,132, 0,8,68, 0,9,233,
153  
    80,7,8, 0,8,92, 0,8,28, 0,9,153,
154  
    84,7,83, 0,8,124, 0,8,60, 0,9,217,
155  
    82,7,23, 0,8,108, 0,8,44, 0,9,185,
156  
    0,8,12, 0,8,140, 0,8,76, 0,9,249,
157  
    80,7,3, 0,8,82, 0,8,18, 85,8,163,
158  
    83,7,35, 0,8,114, 0,8,50, 0,9,197,
159  
    81,7,11, 0,8,98, 0,8,34, 0,9,165,
160  
    0,8,2, 0,8,130, 0,8,66, 0,9,229,
161  
    80,7,7, 0,8,90, 0,8,26, 0,9,149,
162  
    84,7,67, 0,8,122, 0,8,58, 0,9,213,
163  
    82,7,19, 0,8,106, 0,8,42, 0,9,181,
164  
    0,8,10, 0,8,138, 0,8,74, 0,9,245,
165  
    80,7,5, 0,8,86, 0,8,22, 192,8,0,
166  
    83,7,51, 0,8,118, 0,8,54, 0,9,205,
167  
    81,7,15, 0,8,102, 0,8,38, 0,9,173,
168  
    0,8,6, 0,8,134, 0,8,70, 0,9,237,
169  
    80,7,9, 0,8,94, 0,8,30, 0,9,157,
170  
    84,7,99, 0,8,126, 0,8,62, 0,9,221,
171  
    82,7,27, 0,8,110, 0,8,46, 0,9,189,
172  
    0,8,14, 0,8,142, 0,8,78, 0,9,253,
173  
    96,7,256, 0,8,81, 0,8,17, 85,8,131,
174  
    82,7,31, 0,8,113, 0,8,49, 0,9,195,
175  
    80,7,10, 0,8,97, 0,8,33, 0,9,163,
176  
    0,8,1, 0,8,129, 0,8,65, 0,9,227,
177  
    80,7,6, 0,8,89, 0,8,25, 0,9,147,
178  
    83,7,59, 0,8,121, 0,8,57, 0,9,211,
179  
    81,7,17, 0,8,105, 0,8,41, 0,9,179,
180  
    0,8,9, 0,8,137, 0,8,73, 0,9,243,
181  
    80,7,4, 0,8,85, 0,8,21, 80,8,258,
182  
    83,7,43, 0,8,117, 0,8,53, 0,9,203,
183  
    81,7,13, 0,8,101, 0,8,37, 0,9,171,
184  
    0,8,5, 0,8,133, 0,8,69, 0,9,235,
185  
    80,7,8, 0,8,93, 0,8,29, 0,9,155,
186  
    84,7,83, 0,8,125, 0,8,61, 0,9,219,
187  
    82,7,23, 0,8,109, 0,8,45, 0,9,187,
188  
    0,8,13, 0,8,141, 0,8,77, 0,9,251,
189  
    80,7,3, 0,8,83, 0,8,19, 85,8,195,
190  
    83,7,35, 0,8,115, 0,8,51, 0,9,199,
191  
    81,7,11, 0,8,99, 0,8,35, 0,9,167,
192  
    0,8,3, 0,8,131, 0,8,67, 0,9,231,
193  
    80,7,7, 0,8,91, 0,8,27, 0,9,151,
194  
    84,7,67, 0,8,123, 0,8,59, 0,9,215,
195  
    82,7,19, 0,8,107, 0,8,43, 0,9,183,
196  
    0,8,11, 0,8,139, 0,8,75, 0,9,247,
197  
    80,7,5, 0,8,87, 0,8,23, 192,8,0,
198  
    83,7,51, 0,8,119, 0,8,55, 0,9,207,
199  
    81,7,15, 0,8,103, 0,8,39, 0,9,175,
200  
    0,8,7, 0,8,135, 0,8,71, 0,9,239,
201  
    80,7,9, 0,8,95, 0,8,31, 0,9,159,
202  
    84,7,99, 0,8,127, 0,8,63, 0,9,223,
203  
    82,7,27, 0,8,111, 0,8,47, 0,9,191,
204  
    0,8,15, 0,8,143, 0,8,79, 0,9,255
205  
];
206  
var fixed_td = [
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    80,5,1, 87,5,257, 83,5,17, 91,5,4097,
208  
    81,5,5, 89,5,1025, 85,5,65, 93,5,16385,
209  
    80,5,3, 88,5,513, 84,5,33, 92,5,8193,
210  
    82,5,9, 90,5,2049, 86,5,129, 192,5,24577,
211  
    80,5,2, 87,5,385, 83,5,25, 91,5,6145,
212  
    81,5,7, 89,5,1537, 85,5,97, 93,5,24577,
213  
    80,5,4, 88,5,769, 84,5,49, 92,5,12289,
214  
    82,5,13, 90,5,3073, 86,5,193, 192,5,24577
215  
];
216  
217  
  // Tables for deflate from PKZIP's appnote.txt.
218  
  var cplens = [ // Copy lengths for literal codes 257..285
219  
        3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
220  
        35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
221  
  ];
222  
223  
  // see note #13 above about 258
224  
  var cplext = [ // Extra bits for literal codes 257..285
225  
        0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
226  
        3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 112, 112  // 112==invalid
227  
  ];
228  
229  
 var cpdist = [ // Copy offsets for distance codes 0..29
230  
        1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
231  
        257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
232  
        8193, 12289, 16385, 24577
233  
  ];
234  
235  
  var cpdext = [ // Extra bits for distance codes
236  
        0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
237  
        7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
238  
        12, 12, 13, 13];
239  
240  
//
241  
// ZStream.java
242  
//
243  
244  
function ZStream() {
245  
}
246  
247  
248  
ZStream.prototype.inflateInit = function(w, nowrap) {
249  
    if (!w) {
250  
  w = DEF_WBITS;
251  
    }
252  
    if (nowrap) {
253  
  nowrap = false;
254  
    }
255  
    this.istate = new Inflate();
256  
    return this.istate.inflateInit(this, nowrap?-w:w);
257  
}
258  
259  
ZStream.prototype.inflate = function(f) {
260  
    if(this.istate==null) return Z_STREAM_ERROR;
261  
    return this.istate.inflate(this, f);
262  
}
263  
264  
ZStream.prototype.inflateEnd = function(){
265  
    if(this.istate==null) return Z_STREAM_ERROR;
266  
    var ret=istate.inflateEnd(this);
267  
    this.istate = null;
268  
    return ret;
269  
}
270  
ZStream.prototype.inflateSync = function(){
271  
    // if(istate == null) return Z_STREAM_ERROR;
272  
    return istate.inflateSync(this);
273  
}
274  
ZStream.prototype.inflateSetDictionary = function(dictionary, dictLength){
275  
    // if(istate == null) return Z_STREAM_ERROR;
276  
    return istate.inflateSetDictionary(this, dictionary, dictLength);
277  
}
278  
279  
/*
280  
281  
  public int deflateInit(int level){
282  
    return deflateInit(level, MAX_WBITS);
283  
  }
284  
  public int deflateInit(int level, boolean nowrap){
285  
    return deflateInit(level, MAX_WBITS, nowrap);
286  
  }
287  
  public int deflateInit(int level, int bits){
288  
    return deflateInit(level, bits, false);
289  
  }
290  
  public int deflateInit(int level, int bits, boolean nowrap){
291  
    dstate=new Deflate();
292  
    return dstate.deflateInit(this, level, nowrap?-bits:bits);
293  
  }
294  
  public int deflate(int flush){
295  
    if(dstate==null){
296  
      return Z_STREAM_ERROR;
297  
    }
298  
    return dstate.deflate(this, flush);
299  
  }
300  
  public int deflateEnd(){
301  
    if(dstate==null) return Z_STREAM_ERROR;
302  
    int ret=dstate.deflateEnd();
303  
    dstate=null;
304  
    return ret;
305  
  }
306  
  public int deflateParams(int level, int strategy){
307  
    if(dstate==null) return Z_STREAM_ERROR;
308  
    return dstate.deflateParams(this, level, strategy);
309  
  }
310  
  public int deflateSetDictionary (byte[] dictionary, int dictLength){
311  
    if(dstate == null)
312  
      return Z_STREAM_ERROR;
313  
    return dstate.deflateSetDictionary(this, dictionary, dictLength);
314  
  }
315  
316  
*/
317  
318  
/*
319  
  // Flush as much pending output as possible. All deflate() output goes
320  
  // through this function so some applications may wish to modify it
321  
  // to avoid allocating a large strm->next_out buffer and copying into it.
322  
  // (See also read_buf()).
323  
  void flush_pending(){
324  
    int len=dstate.pending;
325  
326  
    if(len>avail_out) len=avail_out;
327  
    if(len==0) return;
328  
329  
    if(dstate.pending_buf.length<=dstate.pending_out ||
330  
       next_out.length<=next_out_index ||
331  
       dstate.pending_buf.length<(dstate.pending_out+len) ||
332  
       next_out.length<(next_out_index+len)){
333  
      System.out.println(dstate.pending_buf.length+", "+dstate.pending_out+
334  
       ", "+next_out.length+", "+next_out_index+", "+len);
335  
      System.out.println("avail_out="+avail_out);
336  
    }
337  
338  
    System.arraycopy(dstate.pending_buf, dstate.pending_out,
339  
         next_out, next_out_index, len);
340  
341  
    next_out_index+=len;
342  
    dstate.pending_out+=len;
343  
    total_out+=len;
344  
    avail_out-=len;
345  
    dstate.pending-=len;
346  
    if(dstate.pending==0){
347  
      dstate.pending_out=0;
348  
    }
349  
  }
350  
351  
  // Read a new buffer from the current input stream, update the adler32
352  
  // and total number of bytes read.  All deflate() input goes through
353  
  // this function so some applications may wish to modify it to avoid
354  
  // allocating a large strm->next_in buffer and copying from it.
355  
  // (See also flush_pending()).
356  
  int read_buf(byte[] buf, int start, int size) {
357  
    int len=avail_in;
358  
359  
    if(len>size) len=size;
360  
    if(len==0) return 0;
361  
362  
    avail_in-=len;
363  
364  
    if(dstate.noheader==0) {
365  
      adler=_adler.adler32(adler, next_in, next_in_index, len);
366  
    }
367  
    System.arraycopy(next_in, next_in_index, buf, start, len);
368  
    next_in_index  += len;
369  
    total_in += len;
370  
    return len;
371  
  }
372  
373  
  public void free(){
374  
    next_in=null;
375  
    next_out=null;
376  
    msg=null;
377  
    _adler=null;
378  
  }
379  
}
380  
*/
381  
382  
383  
//
384  
// Inflate.java
385  
//
386  
387  
function Inflate() {
388  
    this.was = [0];
389  
}
390  
391  
Inflate.prototype.inflateReset = function(z) {
392  
    if(z == null || z.istate == null) return Z_STREAM_ERROR;
393  
    
394  
    z.total_in = z.total_out = 0;
395  
    z.msg = null;
396  
    z.istate.mode = z.istate.nowrap!=0 ? BLOCKS : METHOD;
397  
    z.istate.blocks.reset(z, null);
398  
    return Z_OK;
399  
}
400  
401  
Inflate.prototype.inflateEnd = function(z){
402  
    if(this.blocks != null)
403  
      this.blocks.free(z);
404  
    this.blocks=null;
405  
    return Z_OK;
406  
}
407  
408  
Inflate.prototype.inflateInit = function(z, w){
409  
    z.msg = null;
410  
    this.blocks = null;
411  
412  
    // handle undocumented nowrap option (no zlib header or check)
413  
    nowrap = 0;
414  
    if(w < 0){
415  
      w = - w;
416  
      nowrap = 1;
417  
    }
418  
419  
    // set window size
420  
    if(w<8 ||w>15){
421  
      this.inflateEnd(z);
422  
      return Z_STREAM_ERROR;
423  
    }
424  
    this.wbits=w;
425  
426  
    z.istate.blocks=new InfBlocks(z, 
427  
          z.istate.nowrap!=0 ? null : this,
428  
          1<<w);
429  
430  
    // reset state
431  
    this.inflateReset(z);
432  
    return Z_OK;
433  
  }
434  
435  
Inflate.prototype.inflate = function(z, f){
436  
    var r, b;
437  
438  
    if(z == null || z.istate == null || z.next_in == null)
439  
      return Z_STREAM_ERROR;
440  
    f = f == Z_FINISH ? Z_BUF_ERROR : Z_OK;
441  
    r = Z_BUF_ERROR;
442  
    while (true){
443  
      switch (z.istate.mode){
444  
      case METHOD:
445  
446  
        if(z.avail_in==0)return r;r=f;
447  
448  
        z.avail_in--; z.total_in++;
449  
        if(((z.istate.method = z.next_in[z.next_in_index++])&0xf)!=Z_DEFLATED){
450  
          z.istate.mode = BAD;
451  
          z.msg="unknown compression method";
452  
          z.istate.marker = 5;       // can't try inflateSync
453  
          break;
454  
        }
455  
        if((z.istate.method>>4)+8>z.istate.wbits){
456  
          z.istate.mode = BAD;
457  
          z.msg="invalid window size";
458  
          z.istate.marker = 5;       // can't try inflateSync
459  
          break;
460  
        }
461  
        z.istate.mode=FLAG;
462  
      case FLAG:
463  
464  
        if(z.avail_in==0)return r;r=f;
465  
466  
        z.avail_in--; z.total_in++;
467  
        b = (z.next_in[z.next_in_index++])&0xff;
468  
469  
        if((((z.istate.method << 8)+b) % 31)!=0){
470  
          z.istate.mode = BAD;
471  
          z.msg = "incorrect header check";
472  
          z.istate.marker = 5;       // can't try inflateSync
473  
          break;
474  
        }
475  
476  
        if((b&PRESET_DICT)==0){
477  
          z.istate.mode = BLOCKS;
478  
          break;
479  
        }
480  
        z.istate.mode = DICT4;
481  
      case DICT4:
482  
483  
        if(z.avail_in==0)return r;r=f;
484  
485  
        z.avail_in--; z.total_in++;
486  
        z.istate.need=((z.next_in[z.next_in_index++]&0xff)<<24)&0xff000000;
487  
        z.istate.mode=DICT3;
488  
      case DICT3:
489  
490  
        if(z.avail_in==0)return r;r=f;
491  
492  
        z.avail_in--; z.total_in++;
493  
        z.istate.need+=((z.next_in[z.next_in_index++]&0xff)<<16)&0xff0000;
494  
        z.istate.mode=DICT2;
495  
      case DICT2:
496  
497  
        if(z.avail_in==0)return r;r=f;
498  
499  
        z.avail_in--; z.total_in++;
500  
        z.istate.need+=((z.next_in[z.next_in_index++]&0xff)<<8)&0xff00;
501  
        z.istate.mode=DICT1;
502  
      case DICT1:
503  
504  
        if(z.avail_in==0)return r;r=f;
505  
506  
        z.avail_in--; z.total_in++;
507  
        z.istate.need += (z.next_in[z.next_in_index++]&0xff);
508  
        z.adler = z.istate.need;
509  
        z.istate.mode = DICT0;
510  
        return Z_NEED_DICT;
511  
      case DICT0:
512  
        z.istate.mode = BAD;
513  
        z.msg = "need dictionary";
514  
        z.istate.marker = 0;       // can try inflateSync
515  
        return Z_STREAM_ERROR;
516  
      case BLOCKS:
517  
518  
        r = z.istate.blocks.proc(z, r);
519  
        if(r == Z_DATA_ERROR){
520  
          z.istate.mode = BAD;
521  
          z.istate.marker = 0;     // can try inflateSync
522  
          break;
523  
        }
524  
        if(r == Z_OK){
525  
          r = f;
526  
        }
527  
        if(r != Z_STREAM_END){
528  
          return r;
529  
        }
530  
        r = f;
531  
        z.istate.blocks.reset(z, z.istate.was);
532  
        if(z.istate.nowrap!=0){
533  
          z.istate.mode=DONE;
534  
          break;
535  
        }
536  
        z.istate.mode=CHECK4;
537  
      case CHECK4:
538  
539  
        if(z.avail_in==0)return r;r=f;
540  
541  
        z.avail_in--; z.total_in++;
542  
        z.istate.need=((z.next_in[z.next_in_index++]&0xff)<<24)&0xff000000;
543  
        z.istate.mode=CHECK3;
544  
      case CHECK3:
545  
546  
        if(z.avail_in==0)return r;r=f;
547  
548  
        z.avail_in--; z.total_in++;
549  
        z.istate.need+=((z.next_in[z.next_in_index++]&0xff)<<16)&0xff0000;
550  
        z.istate.mode = CHECK2;
551  
      case CHECK2:
552  
553  
        if(z.avail_in==0)return r;r=f;
554  
555  
        z.avail_in--; z.total_in++;
556  
        z.istate.need+=((z.next_in[z.next_in_index++]&0xff)<<8)&0xff00;
557  
        z.istate.mode = CHECK1;
558  
      case CHECK1:
559  
560  
        if(z.avail_in==0)return r;r=f;
561  
562  
        z.avail_in--; z.total_in++;
563  
        z.istate.need+=(z.next_in[z.next_in_index++]&0xff);
564  
565  
        if(((z.istate.was[0])) != ((z.istate.need))){
566  
          z.istate.mode = BAD;
567  
          z.msg = "incorrect data check";
568  
          z.istate.marker = 5;       // can't try inflateSync
569  
          break;
570  
        }
571  
572  
        z.istate.mode = DONE;
573  
      case DONE:
574  
        return Z_STREAM_END;
575  
      case BAD:
576  
        return Z_DATA_ERROR;
577  
      default:
578  
        return Z_STREAM_ERROR;
579  
      }
580  
    }
581  
  }
582  
583  
584  
Inflate.prototype.inflateSetDictionary = function(z,  dictionary, dictLength) {
585  
    var index=0;
586  
    var length = dictLength;
587  
    if(z==null || z.istate == null|| z.istate.mode != DICT0)
588  
      return Z_STREAM_ERROR;
589  
590  
    if(z._adler.adler32(1, dictionary, 0, dictLength)!=z.adler){
591  
      return Z_DATA_ERROR;
592  
    }
593  
594  
    z.adler = z._adler.adler32(0, null, 0, 0);
595  
596  
    if(length >= (1<<z.istate.wbits)){
597  
      length = (1<<z.istate.wbits)-1;
598  
      index=dictLength - length;
599  
    }
600  
    z.istate.blocks.set_dictionary(dictionary, index, length);
601  
    z.istate.mode = BLOCKS;
602  
    return Z_OK;
603  
  }
604  
605  
//  static private byte[] mark = {(byte)0, (byte)0, (byte)0xff, (byte)0xff};
606  
var mark = [0, 0, 255, 255]
607  
608  
Inflate.prototype.inflateSync = function(z){
609  
    var n;       // number of bytes to look at
610  
    var p;       // pointer to bytes
611  
    var m;       // number of marker bytes found in a row
612  
    var r, w;   // temporaries to save total_in and total_out
613  
614  
    // set up
615  
    if(z == null || z.istate == null)
616  
      return Z_STREAM_ERROR;
617  
    if(z.istate.mode != BAD){
618  
      z.istate.mode = BAD;
619  
      z.istate.marker = 0;
620  
    }
621  
    if((n=z.avail_in)==0)
622  
      return Z_BUF_ERROR;
623  
    p=z.next_in_index;
624  
    m=z.istate.marker;
625  
626  
    // search
627  
    while (n!=0 && m < 4){
628  
      if(z.next_in[p] == mark[m]){
629  
        m++;
630  
      }
631  
      else if(z.next_in[p]!=0){
632  
        m = 0;
633  
      }
634  
      else{
635  
        m = 4 - m;
636  
      }
637  
      p++; n--;
638  
    }
639  
640  
    // restore
641  
    z.total_in += p-z.next_in_index;
642  
    z.next_in_index = p;
643  
    z.avail_in = n;
644  
    z.istate.marker = m;
645  
646  
    // return no joy or set up to restart on a new block
647  
    if(m != 4){
648  
      return Z_DATA_ERROR;
649  
    }
650  
    r=z.total_in;  w=z.total_out;
651  
    this.inflateReset(z);
652  
    z.total_in=r;  z.total_out = w;
653  
    z.istate.mode = BLOCKS;
654  
    return Z_OK;
655  
}
656  
657  
  // Returns true if inflate is currently at the end of a block generated
658  
  // by Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
659  
  // implementation to provide an additional safety check. PPP uses Z_SYNC_FLUSH
660  
  // but removes the length bytes of the resulting empty stored block. When
661  
  // decompressing, PPP checks that at the end of input packet, inflate is
662  
  // waiting for these length bytes.
663  
Inflate.prototype.inflateSyncPoint = function(z){
664  
    if(z == null || z.istate == null || z.istate.blocks == null)
665  
      return Z_STREAM_ERROR;
666  
    return z.istate.blocks.sync_point();
667  
}
668  
669  
670  
//
671  
// InfBlocks.java
672  
//
673  
674  
var INFBLOCKS_BORDER = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];
675  
676  
function InfBlocks(z, checkfn, w) {
677  
    this.hufts=new Int32Array(MANY*3);
678  
    this.window=new Uint8Array(w);
679  
    this.end=w;
680  
    this.checkfn = checkfn;
681  
    this.mode = IB_TYPE;
682  
    this.reset(z, null);
683  
684  
    this.left = 0;            // if STORED, bytes left to copy 
685  
686  
    this.table = 0;           // table lengths (14 bits) 
687  
    this.index = 0;           // index into blens (or border) 
688  
    this.blens = null;         // bit lengths of codes 
689  
    this.bb=new Int32Array(1); // bit length tree depth 
690  
    this.tb=new Int32Array(1); // bit length decoding tree 
691  
692  
    this.codes = new InfCodes();
693  
694  
    this.last = 0;            // true if this block is the last block 
695  
696  
  // mode independent information 
697  
    this.bitk = 0;            // bits in bit buffer 
698  
    this.bitb = 0;            // bit buffer 
699  
    this.read = 0;            // window read pointer 
700  
    this.write = 0;           // window write pointer 
701  
    this.check = 0;          // check on output 
702  
703  
    this.inftree=new InfTree();
704  
}
705  
706  
707  
708  
709  
InfBlocks.prototype.reset = function(z, c){
710  
    if(c) c[0]=this.check;
711  
    if(this.mode==IB_CODES){
712  
      this.codes.free(z);
713  
    }
714  
    this.mode=IB_TYPE;
715  
    this.bitk=0;
716  
    this.bitb=0;
717  
    this.read=this.write=0;
718  
719  
    if(this.checkfn)
720  
      z.adler=this.check=z._adler.adler32(0, null, 0, 0);
721  
  }
722  
723  
 InfBlocks.prototype.proc = function(z, r){
724  
    var t;              // temporary storage
725  
    var b;              // bit buffer
726  
    var k;              // bits in bit buffer
727  
    var p;              // input data pointer
728  
    var n;              // bytes available there
729  
    var q;              // output window write pointer
730  
    var m;              // bytes to end of window or read pointer
731  
732  
    // copy input/output information to locals (UPDATE macro restores)
733  
    {p=z.next_in_index;n=z.avail_in;b=this.bitb;k=this.bitk;}
734  
    {q=this.write;m=(q<this.read ? this.read-q-1 : this.end-q);}
735  
736  
    // process input based on current state
737  
    while(true){
738  
      switch (this.mode){
739  
      case IB_TYPE:
740  
741  
  while(k<(3)){
742  
    if(n!=0){
743  
      r=Z_OK;
744  
    }
745  
    else{
746  
      this.bitb=b; this.bitk=k; 
747  
      z.avail_in=n;
748  
      z.total_in+=p-z.next_in_index;z.next_in_index=p;
749  
      this.write=q;
750  
      return this.inflate_flush(z,r);
751  
    };
752  
    n--;
753  
    b|=(z.next_in[p++]&0xff)<<k;
754  
    k+=8;
755  
  }
756  
  t = (b & 7);
757  
  this.last = t & 1;
758  
759  
  switch (t >>> 1){
760  
        case 0:                         // stored 
761  
          {b>>>=(3);k-=(3);}
762  
          t = k & 7;                    // go to byte boundary
763  
764  
          {b>>>=(t);k-=(t);}
765  
          this.mode = IB_LENS;                  // get length of stored block
766  
          break;
767  
        case 1:                         // fixed
768  
          {
769  
              var bl=new Int32Array(1);
770  
        var bd=new Int32Array(1);
771  
              var tl=[];
772  
        var td=[];
773  
774  
        inflate_trees_fixed(bl, bd, tl, td, z);
775  
              this.codes.init(bl[0], bd[0], tl[0], 0, td[0], 0, z);
776  
          }
777  
778  
          {b>>>=(3);k-=(3);}
779  
780  
          this.mode = IB_CODES;
781  
          break;
782  
        case 2:                         // dynamic
783  
784  
          {b>>>=(3);k-=(3);}
785  
786  
          this.mode = IB_TABLE;
787  
          break;
788  
        case 3:                         // illegal
789  
790  
          {b>>>=(3);k-=(3);}
791  
          this.mode = BAD;
792  
          z.msg = "invalid block type";
793  
          r = Z_DATA_ERROR;
794  
795  
    this.bitb=b; this.bitk=k; 
796  
    z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
797  
    this.write=q;
798  
    return this.inflate_flush(z,r);
799  
  }
800  
  break;
801  
      case IB_LENS:
802  
  while(k<(32)){
803  
    if(n!=0){
804  
      r=Z_OK;
805  
    }
806  
    else{
807  
      this.bitb=b; this.bitk=k; 
808  
      z.avail_in=n;
809  
      z.total_in+=p-z.next_in_index;z.next_in_index=p;
810  
      this.write=q;
811  
      return this.inflate_flush(z,r);
812  
    };
813  
    n--;
814  
    b|=(z.next_in[p++]&0xff)<<k;
815  
    k+=8;
816  
  }
817  
818  
  if ((((~b) >>> 16) & 0xffff) != (b & 0xffff)){
819  
    this.mode = BAD;
820  
    z.msg = "invalid stored block lengths";
821  
    r = Z_DATA_ERROR;
822  
823  
    this.bitb=b; this.bitk=k; 
824  
    z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
825  
    this.write=q;
826  
    return this.inflate_flush(z,r);
827  
  }
828  
  this.left = (b & 0xffff);
829  
  b = k = 0;                       // dump bits
830  
  this.mode = this.left!=0 ? IB_STORED : (this.last!=0 ? IB_DRY : IB_TYPE);
831  
  break;
832  
      case IB_STORED:
833  
  if (n == 0){
834  
    this.bitb=b; this.bitk=k; 
835  
    z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
836  
    write=q;
837  
    return this.inflate_flush(z,r);
838  
  }
839  
840  
  if(m==0){
841  
    if(q==end&&read!=0){
842  
      q=0; m=(q<this.read ? this.read-q-1 : this.end-q);
843  
    }
844  
    if(m==0){
845  
      this.write=q; 
846  
      r=this.inflate_flush(z,r);
847  
      q=this.write; m = (q < this.read ? this.read-q-1 : this.end-q);
848  
      if(q==this.end && this.read != 0){
849  
        q=0; m = (q < this.read ? this.read-q-1 : this.end-q);
850  
      }
851  
      if(m==0){
852  
        this.bitb=b; this.bitk=k; 
853  
        z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
854  
        this.write=q;
855  
        return this.inflate_flush(z,r);
856  
      }
857  
    }
858  
  }
859  
  r=Z_OK;
860  
861  
  t = this.left;
862  
  if(t>n) t = n;
863  
  if(t>m) t = m;
864  
  arrayCopy(z.next_in, p, this.window, q, t);
865  
  p += t;  n -= t;
866  
  q += t;  m -= t;
867  
  if ((this.left -= t) != 0)
868  
    break;
869  
  this.mode = (this.last != 0 ? IB_DRY : IB_TYPE);
870  
  break;
871  
      case IB_TABLE:
872  
873  
  while(k<(14)){
874  
    if(n!=0){
875  
      r=Z_OK;
876  
    }
877  
    else{
878  
      this.bitb=b; this.bitk=k; 
879  
      z.avail_in=n;
880  
      z.total_in+=p-z.next_in_index;z.next_in_index=p;
881  
      this.write=q;
882  
      return this.inflate_flush(z,r);
883  
    };
884  
    n--;
885  
    b|=(z.next_in[p++]&0xff)<<k;
886  
    k+=8;
887  
  }
888  
889  
  this.table = t = (b & 0x3fff);
890  
  if ((t & 0x1f) > 29 || ((t >> 5) & 0x1f) > 29)
891  
    {
892  
      this.mode = IB_BAD;
893  
      z.msg = "too many length or distance symbols";
894  
      r = Z_DATA_ERROR;
895  
896  
      this.bitb=b; this.bitk=k; 
897  
      z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
898  
      this.write=q;
899  
      return this.inflate_flush(z,r);
900  
    }
901  
  t = 258 + (t & 0x1f) + ((t >> 5) & 0x1f);
902  
  if(this.blens==null || this.blens.length<t){
903  
      this.blens=new Int32Array(t);
904  
  }
905  
  else{
906  
    for(var i=0; i<t; i++){
907  
              this.blens[i]=0;
908  
          }
909  
  }
910  
911  
  {b>>>=(14);k-=(14);}
912  
913  
  this.index = 0;
914  
  mode = IB_BTREE;
915  
      case IB_BTREE:
916  
  while (this.index < 4 + (this.table >>> 10)){
917  
    while(k<(3)){
918  
      if(n!=0){
919  
        r=Z_OK;
920  
      }
921  
      else{
922  
        this.bitb=b; this.bitk=k; 
923  
        z.avail_in=n;
924  
        z.total_in+=p-z.next_in_index;z.next_in_index=p;
925  
        this.write=q;
926  
        return this.inflate_flush(z,r);
927  
      };
928  
      n--;
929  
      b|=(z.next_in[p++]&0xff)<<k;
930  
      k+=8;
931  
    }
932  
933  
    this.blens[INFBLOCKS_BORDER[this.index++]] = b&7;
934  
935  
    {b>>>=(3);k-=(3);}
936  
  }
937  
938  
  while(this.index < 19){
939  
    this.blens[INFBLOCKS_BORDER[this.index++]] = 0;
940  
  }
941  
942  
  this.bb[0] = 7;
943  
  t = this.inftree.inflate_trees_bits(this.blens, this.bb, this.tb, this.hufts, z);
944  
  if (t != Z_OK){
945  
    r = t;
946  
    if (r == Z_DATA_ERROR){
947  
      this.blens=null;
948  
      this.mode = IB_BAD;
949  
    }
950  
951  
    this.bitb=b; this.bitk=k; 
952  
    z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
953  
    write=q;
954  
    return this.inflate_flush(z,r);
955  
  }
956  
957  
  this.index = 0;
958  
  this.mode = IB_DTREE;
959  
      case IB_DTREE:
960  
  while (true){
961  
    t = this.table;
962  
    if(!(this.index < 258 + (t & 0x1f) + ((t >> 5) & 0x1f))){
963  
      break;
964  
    }
965  
966  
    var h; //int[]
967  
    var i, j, c;
968  
969  
    t = this.bb[0];
970  
971  
    while(k<(t)){
972  
      if(n!=0){
973  
        r=Z_OK;
974  
      }
975  
      else{
976  
        this.bitb=b; this.bitk=k; 
977  
        z.avail_in=n;
978  
        z.total_in+=p-z.next_in_index;z.next_in_index=p;
979  
        this.write=q;
980  
        return this.inflate_flush(z,r);
981  
      };
982  
      n--;
983  
      b|=(z.next_in[p++]&0xff)<<k;
984  
      k+=8;
985  
    }
986  
987  
//    if (this.tb[0]==-1){
988  
//            dlog("null...");
989  
//    }
990  
991  
    t=this.hufts[(this.tb[0]+(b & inflate_mask[t]))*3+1];
992  
    c=this.hufts[(this.tb[0]+(b & inflate_mask[t]))*3+2];
993  
994  
    if (c < 16){
995  
      b>>>=(t);k-=(t);
996  
      this.blens[this.index++] = c;
997  
    }
998  
    else { // c == 16..18
999  
      i = c == 18 ? 7 : c - 14;
1000  
      j = c == 18 ? 11 : 3;
1001  
1002  
      while(k<(t+i)){
1003  
        if(n!=0){
1004  
    r=Z_OK;
1005  
        }
1006  
        else{
1007  
    this.bitb=b; this.bitk=k; 
1008  
    z.avail_in=n;
1009  
    z.total_in+=p-z.next_in_index;z.next_in_index=p;
1010  
    this.write=q;
1011  
    return this.inflate_flush(z,r);
1012  
        };
1013  
        n--;
1014  
        b|=(z.next_in[p++]&0xff)<<k;
1015  
        k+=8;
1016  
      }
1017  
1018  
      b>>>=(t);k-=(t);
1019  
1020  
      j += (b & inflate_mask[i]);
1021  
1022  
      b>>>=(i);k-=(i);
1023  
1024  
      i = this.index;
1025  
      t = this.table;
1026  
      if (i + j > 258 + (t & 0x1f) + ((t >> 5) & 0x1f) ||
1027  
    (c == 16 && i < 1)){
1028  
        this.blens=null;
1029  
        this.mode = IB_BAD;
1030  
        z.msg = "invalid bit length repeat";
1031  
        r = Z_DATA_ERROR;
1032  
1033  
        this.bitb=b; this.bitk=k; 
1034  
        z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1035  
        this.write=q;
1036  
        return this.inflate_flush(z,r);
1037  
      }
1038  
1039  
      c = c == 16 ? this.blens[i-1] : 0;
1040  
      do{
1041  
        this.blens[i++] = c;
1042  
      }
1043  
      while (--j!=0);
1044  
      this.index = i;
1045  
    }
1046  
  }
1047  
1048  
  this.tb[0]=-1;
1049  
  {
1050  
      var bl=new Int32Array(1);
1051  
      var bd=new Int32Array(1);
1052  
      var tl=new Int32Array(1);
1053  
      var td=new Int32Array(1);
1054  
      bl[0] = 9;         // must be <= 9 for lookahead assumptions
1055  
      bd[0] = 6;         // must be <= 9 for lookahead assumptions
1056  
1057  
      t = this.table;
1058  
      t = this.inftree.inflate_trees_dynamic(257 + (t & 0x1f), 
1059  
                1 + ((t >> 5) & 0x1f),
1060  
                this.blens, bl, bd, tl, td, this.hufts, z);
1061  
1062  
      if (t != Z_OK){
1063  
          if (t == Z_DATA_ERROR){
1064  
              this.blens=null;
1065  
              this.mode = BAD;
1066  
          }
1067  
          r = t;
1068  
1069  
          this.bitb=b; this.bitk=k; 
1070  
          z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1071  
          this.write=q;
1072  
          return this.inflate_flush(z,r);
1073  
      }
1074  
      this.codes.init(bl[0], bd[0], this.hufts, tl[0], this.hufts, td[0], z);
1075  
  }
1076  
  this.mode = IB_CODES;
1077  
      case IB_CODES:
1078  
  this.bitb=b; this.bitk=k;
1079  
  z.avail_in=n; z.total_in+=p-z.next_in_index;z.next_in_index=p;
1080  
  this.write=q;
1081  
1082  
  if ((r = this.codes.proc(this, z, r)) != Z_STREAM_END){
1083  
    return this.inflate_flush(z, r);
1084  
  }
1085  
  r = Z_OK;
1086  
  this.codes.free(z);
1087  
1088  
  p=z.next_in_index; n=z.avail_in;b=this.bitb;k=this.bitk;
1089  
  q=this.write;m = (q < this.read ? this.read-q-1 : this.end-q);
1090  
1091  
  if (this.last==0){
1092  
    this.mode = IB_TYPE;
1093  
    break;
1094  
  }
1095  
  this.mode = IB_DRY;
1096  
      case IB_DRY:
1097  
  this.write=q; 
1098  
  r = this.inflate_flush(z, r); 
1099  
  q=this.write; m = (q < this.read ? this.read-q-1 : this.end-q);
1100  
  if (this.read != this.write){
1101  
    this.bitb=b; this.bitk=k; 
1102  
    z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1103  
    this.write=q;
1104  
    return this.inflate_flush(z, r);
1105  
  }
1106  
  mode = DONE;
1107  
      case IB_DONE:
1108  
  r = Z_STREAM_END;
1109  
1110  
  this.bitb=b; this.bitk=k; 
1111  
  z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1112  
  this.write=q;
1113  
  return this.inflate_flush(z, r);
1114  
      case IB_BAD:
1115  
  r = Z_DATA_ERROR;
1116  
1117  
  this.bitb=b; this.bitk=k; 
1118  
  z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1119  
  this.write=q;
1120  
  return this.inflate_flush(z, r);
1121  
1122  
      default:
1123  
  r = Z_STREAM_ERROR;
1124  
1125  
  this.bitb=b; this.bitk=k; 
1126  
  z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1127  
  this.write=q;
1128  
  return this.inflate_flush(z, r);
1129  
      }
1130  
    }
1131  
  }
1132  
1133  
InfBlocks.prototype.free = function(z){
1134  
    this.reset(z, null);
1135  
    this.window=null;
1136  
    this.hufts=null;
1137  
}
1138  
1139  
InfBlocks.prototype.set_dictionary = function(d, start, n){
1140  
    arrayCopy(d, start, window, 0, n);
1141  
    this.read = this.write = n;
1142  
}
1143  
1144  
  // Returns true if inflate is currently at the end of a block generated
1145  
  // by Z_SYNC_FLUSH or Z_FULL_FLUSH. 
1146  
InfBlocks.prototype.sync_point = function(){
1147  
    return this.mode == IB_LENS;
1148  
}
1149  
1150  
  // copy as much as possible from the sliding window to the output area
1151  
InfBlocks.prototype.inflate_flush = function(z, r){
1152  
    var n;
1153  
    var p;
1154  
    var q;
1155  
1156  
    // local copies of source and destination pointers
1157  
    p = z.next_out_index;
1158  
    q = this.read;
1159  
1160  
    // compute number of bytes to copy as far as end of window
1161  
    n = ((q <= this.write ? this.write : this.end) - q);
1162  
    if (n > z.avail_out) n = z.avail_out;
1163  
    if (n!=0 && r == Z_BUF_ERROR) r = Z_OK;
1164  
1165  
    // update counters
1166  
    z.avail_out -= n;
1167  
    z.total_out += n;
1168  
1169  
    // update check information
1170  
    if(this.checkfn != null)
1171  
      z.adler=this.check=z._adler.adler32(this.check, this.window, q, n);
1172  
1173  
    // copy as far as end of window
1174  
    arrayCopy(this.window, q, z.next_out, p, n);
1175  
    p += n;
1176  
    q += n;
1177  
1178  
    // see if more to copy at beginning of window
1179  
    if (q == this.end){
1180  
      // wrap pointers
1181  
      q = 0;
1182  
      if (this.write == this.end)
1183  
        this.write = 0;
1184  
1185  
      // compute bytes to copy
1186  
      n = this.write - q;
1187  
      if (n > z.avail_out) n = z.avail_out;
1188  
      if (n!=0 && r == Z_BUF_ERROR) r = Z_OK;
1189  
1190  
      // update counters
1191  
      z.avail_out -= n;
1192  
      z.total_out += n;
1193  
1194  
      // update check information
1195  
      if(this.checkfn != null)
1196  
  z.adler=this.check=z._adler.adler32(this.check, this.window, q, n);
1197  
1198  
      // copy
1199  
      arrayCopy(this.window, q, z.next_out, p, n);
1200  
      p += n;
1201  
      q += n;
1202  
    }
1203  
1204  
    // update pointers
1205  
    z.next_out_index = p;
1206  
    this.read = q;
1207  
1208  
    // done
1209  
    return r;
1210  
  }
1211  
1212  
//
1213  
// InfCodes.java
1214  
//
1215  
1216  
var IC_START=0;  // x: set up for LEN
1217  
var IC_LEN=1;    // i: get length/literal/eob next
1218  
var IC_LENEXT=2; // i: getting length extra (have base)
1219  
var IC_DIST=3;   // i: get distance next
1220  
var IC_DISTEXT=4;// i: getting distance extra
1221  
var IC_COPY=5;   // o: copying bytes in window, waiting for space
1222  
var IC_LIT=6;    // o: got literal, waiting for output space
1223  
var IC_WASH=7;   // o: got eob, possibly still output waiting
1224  
var IC_END=8;    // x: got eob and all data flushed
1225  
var IC_BADCODE=9;// x: got error
1226  
1227  
function InfCodes() {
1228  
}
1229  
1230  
InfCodes.prototype.init = function(bl, bd, tl, tl_index, td, td_index, z) {
1231  
    this.mode=IC_START;
1232  
    this.lbits=bl;
1233  
    this.dbits=bd;
1234  
    this.ltree=tl;
1235  
    this.ltree_index=tl_index;
1236  
    this.dtree = td;
1237  
    this.dtree_index=td_index;
1238  
    this.tree=null;
1239  
}
1240  
1241  
InfCodes.prototype.proc = function(s, z, r){ 
1242  
    var j;              // temporary storage
1243  
    var t;              // temporary pointer (int[])
1244  
    var tindex;         // temporary pointer
1245  
    var e;              // extra bits or operation
1246  
    var b=0;            // bit buffer
1247  
    var k=0;            // bits in bit buffer
1248  
    var p=0;            // input data pointer
1249  
    var n;              // bytes available there
1250  
    var q;              // output window write pointer
1251  
    var m;              // bytes to end of window or read pointer
1252  
    var f;              // pointer to copy strings from
1253  
1254  
    // copy input/output information to locals (UPDATE macro restores)
1255  
    p=z.next_in_index;n=z.avail_in;b=s.bitb;k=s.bitk;
1256  
    q=s.write;m=q<s.read?s.read-q-1:s.end-q;
1257  
1258  
    // process input and output based on current state
1259  
    while (true){
1260  
      switch (this.mode){
1261  
  // waiting for "i:"=input, "o:"=output, "x:"=nothing
1262  
      case IC_START:         // x: set up for LEN
1263  
  if (m >= 258 && n >= 10){
1264  
1265  
    s.bitb=b;s.bitk=k;
1266  
    z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1267  
    s.write=q;
1268  
    r = this.inflate_fast(this.lbits, this.dbits, 
1269  
         this.ltree, this.ltree_index, 
1270  
         this.dtree, this.dtree_index,
1271  
         s, z);
1272  
1273  
    p=z.next_in_index;n=z.avail_in;b=s.bitb;k=s.bitk;
1274  
    q=s.write;m=q<s.read?s.read-q-1:s.end-q;
1275  
1276  
    if (r != Z_OK){
1277  
      this.mode = r == Z_STREAM_END ? IC_WASH : IC_BADCODE;
1278  
      break;
1279  
    }
1280  
  }
1281  
  this.need = this.lbits;
1282  
  this.tree = this.ltree;
1283  
  this.tree_index=this.ltree_index;
1284  
1285  
  this.mode = IC_LEN;
1286  
      case IC_LEN:           // i: get length/literal/eob next
1287  
  j = this.need;
1288  
1289  
  while(k<(j)){
1290  
    if(n!=0)r=Z_OK;
1291  
    else{
1292  
1293  
      s.bitb=b;s.bitk=k;
1294  
      z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1295  
      s.write=q;
1296  
      return s.inflate_flush(z,r);
1297  
    }
1298  
    n--;
1299  
    b|=(z.next_in[p++]&0xff)<<k;
1300  
    k+=8;
1301  
  }
1302  
1303  
  tindex=(this.tree_index+(b&inflate_mask[j]))*3;
1304  
1305  
  b>>>=(this.tree[tindex+1]);
1306  
  k-=(this.tree[tindex+1]);
1307  
1308  
  e=this.tree[tindex];
1309  
1310  
  if(e == 0){               // literal
1311  
    this.lit = this.tree[tindex+2];
1312  
    this.mode = IC_LIT;
1313  
    break;
1314  
  }
1315  
  if((e & 16)!=0 ){          // length
1316  
    this.get = e & 15;
1317  
    this.len = this.tree[tindex+2];
1318  
    this.mode = IC_LENEXT;
1319  
    break;
1320  
  }
1321  
  if ((e & 64) == 0){        // next table
1322  
    this.need = e;
1323  
    this.tree_index = tindex/3 + this.tree[tindex+2];
1324  
    break;
1325  
  }
1326  
  if ((e & 32)!=0){               // end of block
1327  
    this.mode = IC_WASH;
1328  
    break;
1329  
  }
1330  
  this.mode = IC_BADCODE;        // invalid code
1331  
  z.msg = "invalid literal/length code";
1332  
  r = Z_DATA_ERROR;
1333  
1334  
  s.bitb=b;s.bitk=k;
1335  
  z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1336  
  s.write=q;
1337  
  return s.inflate_flush(z,r);
1338  
1339  
      case IC_LENEXT:        // i: getting length extra (have base)
1340  
  j = this.get;
1341  
1342  
  while(k<(j)){
1343  
    if(n!=0)r=Z_OK;
1344  
    else{
1345  
1346  
      s.bitb=b;s.bitk=k;
1347  
      z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1348  
      s.write=q;
1349  
      return s.inflate_flush(z,r);
1350  
    }
1351  
    n--; b|=(z.next_in[p++]&0xff)<<k;
1352  
    k+=8;
1353  
  }
1354  
1355  
  this.len += (b & inflate_mask[j]);
1356  
1357  
  b>>=j;
1358  
  k-=j;
1359  
1360  
  this.need = this.dbits;
1361  
  this.tree = this.dtree;
1362  
  this.tree_index = this.dtree_index;
1363  
  this.mode = IC_DIST;
1364  
      case IC_DIST:          // i: get distance next
1365  
  j = this.need;
1366  
1367  
  while(k<(j)){
1368  
    if(n!=0)r=Z_OK;
1369  
    else{
1370  
1371  
      s.bitb=b;s.bitk=k;
1372  
      z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1373  
      s.write=q;
1374  
      return s.inflate_flush(z,r);
1375  
    }
1376  
    n--; b|=(z.next_in[p++]&0xff)<<k;
1377  
    k+=8;
1378  
  }
1379  
1380  
  tindex=(this.tree_index+(b & inflate_mask[j]))*3;
1381  
1382  
  b>>=this.tree[tindex+1];
1383  
  k-=this.tree[tindex+1];
1384  
1385  
  e = (this.tree[tindex]);
1386  
  if((e & 16)!=0){               // distance
1387  
    this.get = e & 15;
1388  
    this.dist = this.tree[tindex+2];
1389  
    this.mode = IC_DISTEXT;
1390  
    break;
1391  
  }
1392  
  if ((e & 64) == 0){        // next table
1393  
    this.need = e;
1394  
    this.tree_index = tindex/3 + this.tree[tindex+2];
1395  
    break;
1396  
  }
1397  
  this.mode = IC_BADCODE;        // invalid code
1398  
  z.msg = "invalid distance code";
1399  
  r = Z_DATA_ERROR;
1400  
1401  
  s.bitb=b;s.bitk=k;
1402  
  z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1403  
  s.write=q;
1404  
  return s.inflate_flush(z,r);
1405  
1406  
      case IC_DISTEXT:       // i: getting distance extra
1407  
  j = this.get;
1408  
1409  
  while(k<(j)){
1410  
    if(n!=0)r=Z_OK;
1411  
    else{
1412  
1413  
      s.bitb=b;s.bitk=k;
1414  
      z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1415  
      s.write=q;
1416  
      return s.inflate_flush(z,r);
1417  
    }
1418  
    n--; b|=(z.next_in[p++]&0xff)<<k;
1419  
    k+=8;
1420  
  }
1421  
1422  
  this.dist += (b & inflate_mask[j]);
1423  
1424  
  b>>=j;
1425  
  k-=j;
1426  
1427  
  this.mode = IC_COPY;
1428  
      case IC_COPY:          // o: copying bytes in window, waiting for space
1429  
        f = q - this.dist;
1430  
        while(f < 0){     // modulo window size-"while" instead
1431  
          f += s.end;     // of "if" handles invalid distances
1432  
  }
1433  
  while (this.len!=0){
1434  
1435  
    if(m==0){
1436  
      if(q==s.end&&s.read!=0){q=0;m=q<s.read?s.read-q-1:s.end-q;}
1437  
      if(m==0){
1438  
        s.write=q; r=s.inflate_flush(z,r);
1439  
        q=s.write;m=q<s.read?s.read-q-1:s.end-q;
1440  
1441  
        if(q==s.end&&s.read!=0){q=0;m=q<s.read?s.read-q-1:s.end-q;}
1442  
1443  
        if(m==0){
1444  
    s.bitb=b;s.bitk=k;
1445  
    z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1446  
    s.write=q;
1447  
    return s.inflate_flush(z,r);
1448  
        }  
1449  
      }
1450  
    }
1451  
1452  
    s.window[q++]=s.window[f++]; m--;
1453  
1454  
    if (f == s.end)
1455  
            f = 0;
1456  
    this.len--;
1457  
  }
1458  
  this.mode = IC_START;
1459  
  break;
1460  
      case IC_LIT:           // o: got literal, waiting for output space
1461  
  if(m==0){
1462  
    if(q==s.end&&s.read!=0){q=0;m=q<s.read?s.read-q-1:s.end-q;}
1463  
    if(m==0){
1464  
      s.write=q; r=s.inflate_flush(z,r);
1465  
      q=s.write;m=q<s.read?s.read-q-1:s.end-q;
1466  
1467  
      if(q==s.end&&s.read!=0){q=0;m=q<s.read?s.read-q-1:s.end-q;}
1468  
      if(m==0){
1469  
        s.bitb=b;s.bitk=k;
1470  
        z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1471  
        s.write=q;
1472  
        return s.inflate_flush(z,r);
1473  
      }
1474  
    }
1475  
  }
1476  
  r=Z_OK;
1477  
1478  
  s.window[q++]=this.lit; m--;
1479  
1480  
  this.mode = IC_START;
1481  
  break;
1482  
      case IC_WASH:           // o: got eob, possibly more output
1483  
  if (k > 7){        // return unused byte, if any
1484  
    k -= 8;
1485  
    n++;
1486  
    p--;             // can always return one
1487  
  }
1488  
1489  
  s.write=q; r=s.inflate_flush(z,r);
1490  
  q=s.write;m=q<s.read?s.read-q-1:s.end-q;
1491  
1492  
  if (s.read != s.write){
1493  
    s.bitb=b;s.bitk=k;
1494  
    z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1495  
    s.write=q;
1496  
    return s.inflate_flush(z,r);
1497  
  }
1498  
  this.mode = IC_END;
1499  
      case IC_END:
1500  
  r = Z_STREAM_END;
1501  
  s.bitb=b;s.bitk=k;
1502  
  z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1503  
  s.write=q;
1504  
  return s.inflate_flush(z,r);
1505  
1506  
      case IC_BADCODE:       // x: got error
1507  
1508  
  r = Z_DATA_ERROR;
1509  
1510  
  s.bitb=b;s.bitk=k;
1511  
  z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1512  
  s.write=q;
1513  
  return s.inflate_flush(z,r);
1514  
1515  
      default:
1516  
  r = Z_STREAM_ERROR;
1517  
1518  
  s.bitb=b;s.bitk=k;
1519  
  z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1520  
  s.write=q;
1521  
  return s.inflate_flush(z,r);
1522  
      }
1523  
    }
1524  
  }
1525  
1526  
InfCodes.prototype.free = function(z){
1527  
    //  ZFREE(z, c);
1528  
}
1529  
1530  
  // Called with number of bytes left to write in window at least 258
1531  
  // (the maximum string length) and number of input bytes available
1532  
  // at least ten.  The ten bytes are six bytes for the longest length/
1533  
  // distance pair plus four bytes for overloading the bit buffer.
1534  
1535  
InfCodes.prototype.inflate_fast = function(bl, bd, tl, tl_index, td, td_index, s, z) {
1536  
    var t;                // temporary pointer
1537  
    var   tp;             // temporary pointer (int[])
1538  
    var tp_index;         // temporary pointer
1539  
    var e;                // extra bits or operation
1540  
    var b;                // bit buffer
1541  
    var k;                // bits in bit buffer
1542  
    var p;                // input data pointer
1543  
    var n;                // bytes available there
1544  
    var q;                // output window write pointer
1545  
    var m;                // bytes to end of window or read pointer
1546  
    var ml;               // mask for literal/length tree
1547  
    var md;               // mask for distance tree
1548  
    var c;                // bytes to copy
1549  
    var d;                // distance back to copy from
1550  
    var r;                // copy source pointer
1551  
1552  
    var tp_index_t_3;     // (tp_index+t)*3
1553  
1554  
    // load input, output, bit values
1555  
    p=z.next_in_index;n=z.avail_in;b=s.bitb;k=s.bitk;
1556  
    q=s.write;m=q<s.read?s.read-q-1:s.end-q;
1557  
1558  
    // initialize masks
1559  
    ml = inflate_mask[bl];
1560  
    md = inflate_mask[bd];
1561  
1562  
    // do until not enough input or output space for fast loop
1563  
    do {                          // assume called with m >= 258 && n >= 10
1564  
      // get literal/length code
1565  
      while(k<(20)){              // max bits for literal/length code
1566  
  n--;
1567  
  b|=(z.next_in[p++]&0xff)<<k;k+=8;
1568  
      }
1569  
1570  
      t= b&ml;
1571  
      tp=tl; 
1572  
      tp_index=tl_index;
1573  
      tp_index_t_3=(tp_index+t)*3;
1574  
      if ((e = tp[tp_index_t_3]) == 0){
1575  
  b>>=(tp[tp_index_t_3+1]); k-=(tp[tp_index_t_3+1]);
1576  
1577  
  s.window[q++] = tp[tp_index_t_3+2];
1578  
  m--;
1579  
  continue;
1580  
      }
1581  
      do {
1582  
1583  
  b>>=(tp[tp_index_t_3+1]); k-=(tp[tp_index_t_3+1]);
1584  
1585  
  if((e&16)!=0){
1586  
    e &= 15;
1587  
    c = tp[tp_index_t_3+2] + (b & inflate_mask[e]);
1588  
1589  
    b>>=e; k-=e;
1590  
1591  
    // decode distance base of block to copy
1592  
    while(k<(15)){           // max bits for distance code
1593  
      n--;
1594  
      b|=(z.next_in[p++]&0xff)<<k;k+=8;
1595  
    }
1596  
1597  
    t= b&md;
1598  
    tp=td;
1599  
    tp_index=td_index;
1600  
          tp_index_t_3=(tp_index+t)*3;
1601  
    e = tp[tp_index_t_3];
1602  
1603  
    do {
1604  
1605  
      b>>=(tp[tp_index_t_3+1]); k-=(tp[tp_index_t_3+1]);
1606  
1607  
      if((e&16)!=0){
1608  
        // get extra bits to add to distance base
1609  
        e &= 15;
1610  
        while(k<(e)){         // get extra bits (up to 13)
1611  
    n--;
1612  
    b|=(z.next_in[p++]&0xff)<<k;k+=8;
1613  
        }
1614  
1615  
        d = tp[tp_index_t_3+2] + (b&inflate_mask[e]);
1616  
1617  
        b>>=(e); k-=(e);
1618  
1619  
        // do the copy
1620  
        m -= c;
1621  
        if (q >= d){                // offset before dest
1622  
    //  just copy
1623  
    r=q-d;
1624  
    if(q-r>0 && 2>(q-r)){           
1625  
      s.window[q++]=s.window[r++]; // minimum count is three,
1626  
      s.window[q++]=s.window[r++]; // so unroll loop a little
1627  
      c-=2;
1628  
    }
1629  
    else{
1630  
      s.window[q++]=s.window[r++]; // minimum count is three,
1631  
      s.window[q++]=s.window[r++]; // so unroll loop a little
1632  
      c-=2;
1633  
    }
1634  
        }
1635  
        else{                  // else offset after destination
1636  
                r=q-d;
1637  
                do{
1638  
                  r+=s.end;          // force pointer in window
1639  
                }while(r<0);         // covers invalid distances
1640  
    e=s.end-r;
1641  
    if(c>e){             // if source crosses,
1642  
      c-=e;              // wrapped copy
1643  
      if(q-r>0 && e>(q-r)){           
1644  
        do{s.window[q++] = s.window[r++];}
1645  
        while(--e!=0);
1646  
      }
1647  
      else{
1648  
        arrayCopy(s.window, r, s.window, q, e);
1649  
        q+=e; r+=e; e=0;
1650  
      }
1651  
      r = 0;                  // copy rest from start of window
1652  
    }
1653  
1654  
        }
1655  
1656  
        // copy all or what's left
1657  
              do{s.window[q++] = s.window[r++];}
1658  
    while(--c!=0);
1659  
        break;
1660  
      }
1661  
      else if((e&64)==0){
1662  
        t+=tp[tp_index_t_3+2];
1663  
        t+=(b&inflate_mask[e]);
1664  
        tp_index_t_3=(tp_index+t)*3;
1665  
        e=tp[tp_index_t_3];
1666  
      }
1667  
      else{
1668  
        z.msg = "invalid distance code";
1669  
1670  
        c=z.avail_in-n;c=(k>>3)<c?k>>3:c;n+=c;p-=c;k-=c<<3;
1671  
1672  
        s.bitb=b;s.bitk=k;
1673  
        z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1674  
        s.write=q;
1675  
1676  
        return Z_DATA_ERROR;
1677  
      }
1678  
    }
1679  
    while(true);
1680  
    break;
1681  
  }
1682  
1683  
  if((e&64)==0){
1684  
    t+=tp[tp_index_t_3+2];
1685  
    t+=(b&inflate_mask[e]);
1686  
    tp_index_t_3=(tp_index+t)*3;
1687  
    if((e=tp[tp_index_t_3])==0){
1688  
1689  
      b>>=(tp[tp_index_t_3+1]); k-=(tp[tp_index_t_3+1]);
1690  
1691  
      s.window[q++]=tp[tp_index_t_3+2];
1692  
      m--;
1693  
      break;
1694  
    }
1695  
  }
1696  
  else if((e&32)!=0){
1697  
1698  
    c=z.avail_in-n;c=(k>>3)<c?k>>3:c;n+=c;p-=c;k-=c<<3;
1699  
 
1700  
    s.bitb=b;s.bitk=k;
1701  
    z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1702  
    s.write=q;
1703  
1704  
    return Z_STREAM_END;
1705  
  }
1706  
  else{
1707  
    z.msg="invalid literal/length code";
1708  
1709  
    c=z.avail_in-n;c=(k>>3)<c?k>>3:c;n+=c;p-=c;k-=c<<3;
1710  
1711  
    s.bitb=b;s.bitk=k;
1712  
    z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1713  
    s.write=q;
1714  
1715  
    return Z_DATA_ERROR;
1716  
  }
1717  
      } 
1718  
      while(true);
1719  
    } 
1720  
    while(m>=258 && n>= 10);
1721  
1722  
    // not enough input or output--restore pointers and return
1723  
    c=z.avail_in-n;c=(k>>3)<c?k>>3:c;n+=c;p-=c;k-=c<<3;
1724  
1725  
    s.bitb=b;s.bitk=k;
1726  
    z.avail_in=n;z.total_in+=p-z.next_in_index;z.next_in_index=p;
1727  
    s.write=q;
1728  
1729  
    return Z_OK;
1730  
}
1731  
1732  
//
1733  
// InfTree.java
1734  
//
1735  
1736  
function InfTree() {
1737  
}
1738  
1739  
InfTree.prototype.huft_build = function(b, bindex, n, s, d, e, t, m, hp, hn, v) {
1740  
1741  
    // Given a list of code lengths and a maximum table size, make a set of
1742  
    // tables to decode that set of codes.  Return Z_OK on success, Z_BUF_ERROR
1743  
    // if the given code set is incomplete (the tables are still built in this
1744  
    // case), Z_DATA_ERROR if the input is invalid (an over-subscribed set of
1745  
    // lengths), or Z_MEM_ERROR if not enough memory.
1746  
1747  
    var a;                       // counter for codes of length k
1748  
    var f;                       // i repeats in table every f entries
1749  
    var g;                       // maximum code length
1750  
    var h;                       // table level
1751  
    var i;                       // counter, current code
1752  
    var j;                       // counter
1753  
    var k;                       // number of bits in current code
1754  
    var l;                       // bits per table (returned in m)
1755  
    var mask;                    // (1 << w) - 1, to avoid cc -O bug on HP
1756  
    var p;                       // pointer into c[], b[], or v[]
1757  
    var q;                       // points to current table
1758  
    var w;                       // bits before this table == (l * h)
1759  
    var xp;                      // pointer into x
1760  
    var y;                       // number of dummy codes added
1761  
    var z;                       // number of entries in current table
1762  
1763  
    // Generate counts for each bit length
1764  
1765  
    p = 0; i = n;
1766  
    do {
1767  
      this.c[b[bindex+p]]++; p++; i--;   // assume all entries <= BMAX
1768  
    }while(i!=0);
1769  
1770  
    if(this.c[0] == n){                // null input--all zero length codes
1771  
      t[0] = -1;
1772  
      m[0] = 0;
1773  
      return Z_OK;
1774  
    }
1775  
1776  
    // Find minimum and maximum length, bound *m by those
1777  
    l = m[0];
1778  
    for (j = 1; j <= BMAX; j++)
1779  
      if(this.c[j]!=0) break;
1780  
    k = j;                        // minimum code length
1781  
    if(l < j){
1782  
      l = j;
1783  
    }
1784  
    for (i = BMAX; i!=0; i--){
1785  
      if(this.c[i]!=0) break;
1786  
    }
1787  
    g = i;                        // maximum code length
1788  
    if(l > i){
1789  
      l = i;
1790  
    }
1791  
    m[0] = l;
1792  
1793  
    // Adjust last length count to fill out codes, if needed
1794  
    for (y = 1 << j; j < i; j++, y <<= 1){
1795  
      if ((y -= this.c[j]) < 0){
1796  
        return Z_DATA_ERROR;
1797  
      }
1798  
    }
1799  
    if ((y -= this.c[i]) < 0){
1800  
      return Z_DATA_ERROR;
1801  
    }
1802  
    this.c[i] += y;
1803  
1804  
    // Generate starting offsets into the value table for each length
1805  
    this.x[1] = j = 0;
1806  
    p = 1;  xp = 2;
1807  
    while (--i!=0) {                 // note that i == g from above
1808  
      this.x[xp] = (j += this.c[p]);
1809  
      xp++;
1810  
      p++;
1811  
    }
1812  
1813  
    // Make a table of values in order of bit lengths
1814  
    i = 0; p = 0;
1815  
    do {
1816  
      if ((j = b[bindex+p]) != 0){
1817  
        this.v[this.x[j]++] = i;
1818  
      }
1819  
      p++;
1820  
    }
1821  
    while (++i < n);
1822  
    n = this.x[g];                     // set n to length of v
1823  
1824  
    // Generate the Huffman codes and for each, make the table entries
1825  
    this.x[0] = i = 0;                 // first Huffman code is zero
1826  
    p = 0;                        // grab values in bit order
1827  
    h = -1;                       // no tables yet--level -1
1828  
    w = -l;                       // bits decoded == (l * h)
1829  
    this.u[0] = 0;                     // just to keep compilers happy
1830  
    q = 0;                        // ditto
1831  
    z = 0;                        // ditto
1832  
1833  
    // go through the bit lengths (k already is bits in shortest code)
1834  
    for (; k <= g; k++){
1835  
      a = this.c[k];
1836  
      while (a--!=0){
1837  
  // here i is the Huffman code of length k bits for value *p
1838  
  // make tables up to required level
1839  
        while (k > w + l){
1840  
          h++;
1841  
          w += l;                 // previous table always l bits
1842  
    // compute minimum size table less than or equal to l bits
1843  
          z = g - w;
1844  
          z = (z > l) ? l : z;        // table size upper limit
1845  
          if((f=1<<(j=k-w))>a+1){     // try a k-w bit table
1846  
                                      // too few codes for k-w bit table
1847  
            f -= a + 1;               // deduct codes from patterns left
1848  
            xp = k;
1849  
            if(j < z){
1850  
              while (++j < z){        // try smaller tables up to z bits
1851  
                if((f <<= 1) <= this.c[++xp])
1852  
                  break;              // enough codes to use up j bits
1853  
                f -= this.c[xp];           // else deduct codes from patterns
1854  
              }
1855  
      }
1856  
          }
1857  
          z = 1 << j;                 // table entries for j-bit table
1858  
1859  
    // allocate new table
1860  
          if (this.hn[0] + z > MANY){       // (note: doesn't matter for fixed)
1861  
            return Z_DATA_ERROR;       // overflow of MANY
1862  
          }
1863  
          this.u[h] = q = /*hp+*/ this.hn[0];   // DEBUG
1864  
          this.hn[0] += z;
1865  
 
1866  
    // connect to last table, if there is one
1867  
    if(h!=0){
1868  
            this.x[h]=i;           // save pattern for backing up
1869  
            this.r[0]=j;     // bits in this table
1870  
            this.r[1]=l;     // bits to dump before this table
1871  
            j=i>>>(w - l);
1872  
            this.r[2] = (q - this.u[h-1] - j);               // offset to this table
1873  
            arrayCopy(this.r, 0, hp, (this.u[h-1]+j)*3, 3); // connect to last table
1874  
          }
1875  
          else{
1876  
            t[0] = q;               // first table is returned result
1877  
    }
1878  
        }
1879  
1880  
  // set up table entry in r
1881  
        this.r[1] = (k - w);
1882  
        if (p >= n){
1883  
          this.r[0] = 128 + 64;      // out of values--invalid code
1884  
  }
1885  
        else if (v[p] < s){
1886  
          this.r[0] = (this.v[p] < 256 ? 0 : 32 + 64);  // 256 is end-of-block
1887  
          this.r[2] = this.v[p++];          // simple code is just the value
1888  
        }
1889  
        else{
1890  
          this.r[0]=(e[this.v[p]-s]+16+64); // non-simple--look up in lists
1891  
          this.r[2]=d[this.v[p++] - s];
1892  
        }
1893  
1894  
        // fill code-like entries with r
1895  
        f=1<<(k-w);
1896  
        for (j=i>>>w;j<z;j+=f){
1897  
          arrayCopy(this.r, 0, hp, (q+j)*3, 3);
1898  
  }
1899  
1900  
  // backwards increment the k-bit code i
1901  
        for (j = 1 << (k - 1); (i & j)!=0; j >>>= 1){
1902  
          i ^= j;
1903  
  }
1904  
        i ^= j;
1905  
1906  
  // backup over finished tables
1907  
        mask = (1 << w) - 1;      // needed on HP, cc -O bug
1908  
        while ((i & mask) != this.x[h]){
1909  
          h--;                    // don't need to update q
1910  
          w -= l;
1911  
          mask = (1 << w) - 1;
1912  
        }
1913  
      }
1914  
    }
1915  
    // Return Z_BUF_ERROR if we were given an incomplete table
1916  
    return y != 0 && g != 1 ? Z_BUF_ERROR : Z_OK;
1917  
}
1918  
1919  
InfTree.prototype.inflate_trees_bits = function(c, bb, tb, hp, z) {
1920  
    var result;
1921  
    this.initWorkArea(19);
1922  
    this.hn[0]=0;
1923  
    result = this.huft_build(c, 0, 19, 19, null, null, tb, bb, hp, this.hn, this.v);
1924  
1925  
    if(result == Z_DATA_ERROR){
1926  
      z.msg = "oversubscribed dynamic bit lengths tree";
1927  
    }
1928  
    else if(result == Z_BUF_ERROR || bb[0] == 0){
1929  
      z.msg = "incomplete dynamic bit lengths tree";
1930  
      result = Z_DATA_ERROR;
1931  
    }
1932  
    return result;
1933  
}
1934  
1935  
InfTree.prototype.inflate_trees_dynamic = function(nl, nd, c, bl, bd, tl, td, hp, z) {
1936  
    var result;
1937  
1938  
    // build literal/length tree
1939  
    this.initWorkArea(288);
1940  
    this.hn[0]=0;
1941  
    result = this.huft_build(c, 0, nl, 257, cplens, cplext, tl, bl, hp, this.hn, this.v);
1942  
    if (result != Z_OK || bl[0] == 0){
1943  
      if(result == Z_DATA_ERROR){
1944  
        z.msg = "oversubscribed literal/length tree";
1945  
      }
1946  
      else if (result != Z_MEM_ERROR){
1947  
        z.msg = "incomplete literal/length tree";
1948  
        result = Z_DATA_ERROR;
1949  
      }
1950  
      return result;
1951  
    }
1952  
1953  
    // build distance tree
1954  
    this.initWorkArea(288);
1955  
    result = this.huft_build(c, nl, nd, 0, cpdist, cpdext, td, bd, hp, this.hn, this.v);
1956  
1957  
    if (result != Z_OK || (bd[0] == 0 && nl > 257)){
1958  
      if (result == Z_DATA_ERROR){
1959  
        z.msg = "oversubscribed distance tree";
1960  
      }
1961  
      else if (result == Z_BUF_ERROR) {
1962  
        z.msg = "incomplete distance tree";
1963  
        result = Z_DATA_ERROR;
1964  
      }
1965  
      else if (result != Z_MEM_ERROR){
1966  
        z.msg = "empty distance tree with lengths";
1967  
        result = Z_DATA_ERROR;
1968  
      }
1969  
      return result;
1970  
    }
1971  
1972  
    return Z_OK;
1973  
}
1974  
/*
1975  
  static int inflate_trees_fixed(int[] bl,  //literal desired/actual bit depth
1976  
                                 int[] bd,  //distance desired/actual bit depth
1977  
                                 int[][] tl,//literal/length tree result
1978  
                                 int[][] td,//distance tree result 
1979  
                                 ZStream z  //for memory allocation
1980  
         ){
1981  
1982  
*/
1983  
1984  
function inflate_trees_fixed(bl, bd, tl, td, z) {
1985  
    bl[0]=fixed_bl;
1986  
    bd[0]=fixed_bd;
1987  
    tl[0]=fixed_tl;
1988  
    td[0]=fixed_td;
1989  
    return Z_OK;
1990  
}
1991  
1992  
InfTree.prototype.initWorkArea = function(vsize){
1993  
    if(this.hn==null){
1994  
        this.hn=new Int32Array(1);
1995  
        this.v=new Int32Array(vsize);
1996  
        this.c=new Int32Array(BMAX+1);
1997  
        this.r=new Int32Array(3);
1998  
        this.u=new Int32Array(BMAX);
1999  
        this.x=new Int32Array(BMAX+1);
2000  
    }
2001  
    if(this.v.length<vsize){ 
2002  
        this.v=new Int32Array(vsize); 
2003  
    }
2004  
    for(var i=0; i<vsize; i++){this.v[i]=0;}
2005  
    for(var i=0; i<BMAX+1; i++){this.c[i]=0;}
2006  
    for(var i=0; i<3; i++){this.r[i]=0;}
2007  
//  for(int i=0; i<BMAX; i++){u[i]=0;}
2008  
    arrayCopy(this.c, 0, this.u, 0, BMAX);
2009  
//  for(int i=0; i<BMAX+1; i++){x[i]=0;}
2010  
    arrayCopy(this.c, 0, this.x, 0, BMAX+1);
2011  
}
2012  
2013  
var testArray = new Uint8Array(1);
2014  
var hasSubarray = (typeof testArray.subarray === 'function');
2015  
var hasSlice = false; /* (typeof testArray.slice === 'function'); */ // Chrome slice performance is so dire that we're currently not using it...
2016  
2017  
function arrayCopy(src, srcOffset, dest, destOffset, count) {
2018  
    if (count == 0) {
2019  
        return;
2020  
    } 
2021  
    if (!src) {
2022  
        throw "Undef src";
2023  
    } else if (!dest) {
2024  
        throw "Undef dest";
2025  
    }
2026  
2027  
    if (srcOffset == 0 && count == src.length) {
2028  
        arrayCopy_fast(src, dest, destOffset);
2029  
    } else if (hasSubarray) {
2030  
        arrayCopy_fast(src.subarray(srcOffset, srcOffset + count), dest, destOffset); 
2031  
    } else if (src.BYTES_PER_ELEMENT == 1 && count > 100) {
2032  
        arrayCopy_fast(new Uint8Array(src.buffer, src.byteOffset + srcOffset, count), dest, destOffset);
2033  
    } else { 
2034  
        arrayCopy_slow(src, srcOffset, dest, destOffset, count);
2035  
    }
2036  
2037  
}
2038  
2039  
function arrayCopy_slow(src, srcOffset, dest, destOffset, count) {
2040  
2041  
    // dlog('_slow call: srcOffset=' + srcOffset + '; destOffset=' + destOffset + '; count=' + count);
2042  
2043  
     for (var i = 0; i < count; ++i) {
2044  
        dest[destOffset + i] = src[srcOffset + i];
2045  
    }
2046  
}
2047  
2048  
function arrayCopy_fast(src, dest, destOffset) {
2049  
    dest.set(src, destOffset);
2050  
}
2051  
2052  
2053  
  // largest prime smaller than 65536
2054  
var ADLER_BASE=65521; 
2055  
  // NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1
2056  
var ADLER_NMAX=5552;
2057  
2058  
function adler32(adler, /* byte[] */ buf,  index, len){
2059  
    if(buf == null){ return 1; }
2060  
2061  
    var s1=adler&0xffff;
2062  
    var s2=(adler>>16)&0xffff;
2063  
    var k;
2064  
2065  
    while(len > 0) {
2066  
      k=len<ADLER_NMAX?len:ADLER_NMAX;
2067  
      len-=k;
2068  
      while(k>=16){
2069  
        s1+=buf[index++]&0xff; s2+=s1;
2070  
        s1+=buf[index++]&0xff; s2+=s1;
2071  
        s1+=buf[index++]&0xff; s2+=s1;
2072  
        s1+=buf[index++]&0xff; s2+=s1;
2073  
        s1+=buf[index++]&0xff; s2+=s1;
2074  
        s1+=buf[index++]&0xff; s2+=s1;
2075  
        s1+=buf[index++]&0xff; s2+=s1;
2076  
        s1+=buf[index++]&0xff; s2+=s1;
2077  
        s1+=buf[index++]&0xff; s2+=s1;
2078  
        s1+=buf[index++]&0xff; s2+=s1;
2079  
        s1+=buf[index++]&0xff; s2+=s1;
2080  
        s1+=buf[index++]&0xff; s2+=s1;
2081  
        s1+=buf[index++]&0xff; s2+=s1;
2082  
        s1+=buf[index++]&0xff; s2+=s1;
2083  
        s1+=buf[index++]&0xff; s2+=s1;
2084  
        s1+=buf[index++]&0xff; s2+=s1;
2085  
        k-=16;
2086  
      }
2087  
      if(k!=0){
2088  
        do{
2089  
          s1+=buf[index++]&0xff; s2+=s1;
2090  
        }
2091  
        while(--k!=0);
2092  
      }
2093  
      s1%=ADLER_BASE;
2094  
      s2%=ADLER_BASE;
2095  
    }
2096  
    return (s2<<16)|s1;
2097  
}
2098  
2099  
2100  
2101  
function jszlib_inflate_buffer(buffer, start, length, afterUncOffset) {
2102  
    if (!start) {
2103  
        buffer = new Uint8Array(buffer);
2104  
    } else if (!length) {
2105  
        buffer = new Uint8Array(buffer, start, buffer.byteLength - start);
2106  
    } else {
2107  
        buffer = new Uint8Array(buffer, start, length);
2108  
    }
2109  
2110  
    var z = new ZStream();
2111  
    z.inflateInit(DEF_WBITS, true);
2112  
    z.next_in = buffer;
2113  
    z.next_in_index = 0;
2114  
    z.avail_in = buffer.length;
2115  
2116  
    var oBlockList = [];
2117  
    var totalSize = 0;
2118  
    while (true) {
2119  
        var obuf = new Uint8Array(32000);
2120  
        z.next_out = obuf;
2121  
        z.next_out_index = 0;
2122  
        z.avail_out = obuf.length;
2123  
        var status = z.inflate(Z_NO_FLUSH);
2124  
        if (status != Z_OK && status != Z_STREAM_END && status != Z_BUF_ERROR) {
2125  
            throw z.msg;
2126  
        }
2127  
        if (z.avail_out != 0) {
2128  
            var newob = new Uint8Array(obuf.length - z.avail_out);
2129  
            arrayCopy(obuf, 0, newob, 0, (obuf.length - z.avail_out));
2130  
            obuf = newob;
2131  
        }
2132  
        oBlockList.push(obuf);
2133  
        totalSize += obuf.length;
2134  
        if (status == Z_STREAM_END || status == Z_BUF_ERROR) {
2135  
            break;
2136  
        }
2137  
    }
2138  
2139  
    if (afterUncOffset) {
2140  
        afterUncOffset[0] = (start || 0) + z.next_in_index;
2141  
    }
2142  
2143  
    if (oBlockList.length == 1) {
2144  
        return oBlockList[0].buffer;
2145  
    } else {
2146  
        var out = new Uint8Array(totalSize);
2147  
        var cursor = 0;
2148  
        for (var i = 0; i < oBlockList.length; ++i) {
2149  
            var b = oBlockList[i];
2150  
            arrayCopy(b, 0, out, cursor, b.length);
2151  
            cursor += b.length;
2152  
        }
2153  
        return out.buffer;
2154  
    }
2155  
}
2156  
2157  
if (typeof(module) !== 'undefined') {
2158  
  module.exports = {
2159  
    inflateBuffer: jszlib_inflate_buffer,
2160  
    arrayCopy: arrayCopy
2161  
  };
2162  
}

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Snippet ID: #2000601
Snippet name: inflate.js
Eternal ID of this version: #2000601/1
Text MD5: c7db770a5f78deac5ac8a47581b00990
Author: stefan
Category: javascript
Type: New Tinybrain snippet
Public (visible to everyone): Yes
Archived (hidden from active list): No
Created/modified: 2021-08-27 07:09:43
Source code size: 62118 bytes / 2162 lines
Pitched / IR pitched: No / No
Views / Downloads: 86 / 43
Referenced in: [show references]