1 | width=100 |
2 | height=50 |
3 | --print("pixels:", pixels) |
4 | repaint=not notFirstTime |
5 | notFirstTime=true |
6 | pixels=nil -- optimization (no redraw effort if image not changed) |
7 | |
8 | if inputEvents then |
9 | for _, e in ipairs(inputEvents) do |
10 | --print(e[1]) |
11 | if e[1] == 'mousePressed' then |
12 | mouse = true |
13 | repaint = true |
14 | elseif e[1] == 'mouseReleased' then |
15 | mouse = false |
16 | repaint = true |
17 | end |
18 | end |
19 | end |
20 | |
21 | if repaint then |
22 | pixels = {} |
23 | if mouse then |
24 | for i=1, width*height do pixels[i] = -1 end |
25 | end |
26 | end |
27 | |
28 | animateAgainIn = 100 |
It works! :) Now with optimization to avoid idle redraws.
show applet test run test run with input download show line numbers
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Recognizer | Recognition Result | Visualize | Recalc |
---|---|---|---|
#308 | 560 | [visualize] |
Snippet ID: | #106 |
Snippet name: | GUI mouse event test |
Eternal ID of this version: | #106/1 |
Text MD5: | a3745a5ff9c9ceb49e46804315465c95 |
Author: | stefan |
Category: | gui tests |
Type: | Lua code - GUI |
Public (visible to everyone): | Yes |
Archived (hidden from active list): | No |
Created/modified: | 2014-01-09 03:06:07 |
Source code size: | 560 bytes / 28 lines |
Pitched / IR pitched: | No / Yes |
Views / Downloads: | 1550 / 341 |
Referenced in: | [show references] |