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static Shape onePathToShape(OnePath onePath) { if (onePath == null) null; new Path2D.Float path; Iterator<Pt> it = onePath.pointIterator(); Pt p = it.next(); path.moveTo(p.x, p.y); while (it.hasNext()) { p = it.next(); path.lineTo(p.x, p.y); } ret path; }
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| Snippet ID: | #1035269 |
| Snippet name: | onePathToShape |
| Eternal ID of this version: | #1035269/1 |
| Text MD5: | 6cb35f997377237dd9d625849450c8a4 |
| Transpilation MD5: | a3064dac7b9de8800ceeb1fdc265872d |
| Author: | stefan |
| Category: | javax / gazelle 22 |
| Type: | JavaX fragment (include) |
| Public (visible to everyone): | Yes |
| Archived (hidden from active list): | No |
| Created/modified: | 2022-04-28 17:22:03 |
| Source code size: | 302 bytes / 15 lines |
| Pitched / IR pitched: | No / No |
| Views / Downloads: | 388 / 495 |
| Referenced in: | [show references] |