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1 | !7 |
2 | |
3 | static int boxes = 3; |
4 | |
5 | !include #1015048 // AI Game & API |
6 | |
7 | p-autorestart {
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8 | mixReproWithImage = false; |
9 | newImageText = "New Letter!"; |
10 | gameTitle = "A. I. Game 8"; |
11 | reproZoom = 1; |
12 | makeInstruction(); |
13 | pGame(); |
14 | swing {
|
15 | final JSpinner spinner = jSpinner(boxes, 1, 100); |
16 | addToWindowPack_keepWidth(is, withMargin(jRightAligned(withLabel("Number of boxes to use:", spinner))));
|
17 | onChange(spinner, r {
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18 | boxes = intFromSpinner(spinner); |
19 | makeInstruction(); |
20 | restartAIs(); |
21 | }); |
22 | |
23 | clickButton(last(aiButtons)); // Start the winner AI! |
24 | } |
25 | } |
26 | |
27 | svoid makeInstruction {
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28 | setInstruction("Reproduce this image with " + n2(boxes, "box", "boxes") + ":");
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29 | } |
30 | |
31 | sclass Submission extends BackgroundPlus<BoxWithColor> {
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32 | *() {}
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33 | *(BackgroundPlus<BoxWithColor> b) { copyFields(b, this); check(); }
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34 | |
35 | void check {
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36 | assertEqualsQuick(main.boxes, l(things)); |
37 | } |
38 | } |
39 | |
40 | ////////////////// |
41 | // PUZZLE MAKER // |
42 | ////////////////// |
43 | |
44 | sS lastLetter; |
45 | |
46 | static RGBImage makeImage() {
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47 | lastLetter = randomUpperCaseLetterNotEqualTo(lastLetter); |
48 | ret randomLetterImage(lastLetter, #1004568, 100); |
49 | } |
50 | |
51 | /////////////// |
52 | // RENDERERS // |
53 | /////////////// |
54 | |
55 | static BufferedImage renderImage1(Submission s) {
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56 | ret renderRenderable(w, h, s); |
57 | } |
58 | |
59 | static BufferedImage renderWithHints(Submission s) {
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60 | ret renderRenderable/*_withHints*/(w, h, s); |
61 | } |
62 | |
63 | ////////////////////////////////////// |
64 | // Test AIs. Just add your own here // |
65 | ////////////////////////////////////// |
66 | |
67 | AI_Random_abstract > AI_Random {
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68 | Submission guess() {
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69 | ret Submission(randomBackgroundPlusBoxes(w, h, boxes)); |
70 | } |
71 | } |
72 | |
73 | AI_RandomWithVariation_abstract > AI_RandomWithVariation {
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74 | AI_RandomWithVariation() { super(new AI_Random); }
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75 | |
76 | Submission vary(Submission s) {
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77 | ret varyBackgroundPlusBoxes(s, w, h); |
78 | } |
79 | } |
80 | |
81 | !include #1014957 // AI_Racer |
Began life as a copy of #1014939
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| Snippet ID: | #1019339 |
| Snippet name: | A. I. Game 8 / Colored Boxes [showing actual boxes, OK] |
| Eternal ID of this version: | #1019339/4 |
| Text MD5: | 13e79e0e2df5351d4048f511d76819f5 |
| Transpilation MD5: | d0a663bf7b0439491c8abf5d6fb2516d |
| Author: | stefan |
| Category: | javax / gui / a.i. |
| Type: | JavaX source code (desktop) |
| Public (visible to everyone): | Yes |
| Archived (hidden from active list): | No |
| Created/modified: | 2018-11-02 15:42:59 |
| Source code size: | 1899 bytes / 81 lines |
| Pitched / IR pitched: | No / No |
| Views / Downloads: | 696 / 1702 |
| Version history: | 3 change(s) |
| Referenced in: | [show references] |