svoid test_mmo2_scoredMatch() { testFunctionValues_twoArgs_flat mmo2_scoredMatch( "hello", "hello", 1.0, "hello * 0.5", "hello", 0.5, "hello * 0.5", "no", 0.0, "hello * 0.2, world * 0.3", "hello", 0.2, "hello * 0.2, world * 0.3", "world", 0.3, "hello * 0.2, world * 0.3", "hello world", 0.3, // currently using "max" semantics for "+" ); }