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// see: https://en.wikipedia.org/wiki/Order_statistic_tree
// based on: https://algs4.cs.princeton.edu/33balanced/RedBlackBST.java.html
sclass LogNArray extends RandomAccessAbstractList {
// A symbol table implemented using a left-leaning red-black BST.
// This is the 2-3 version.
private static final boolean RED = true;
private static final boolean BLACK = false;
private Node root; // root of the BST
// BST helper node data type
private class Node {
private Value val; // associated data
private Node left, right; // links to left and right subtrees
private boolean color; // color of parent link
private int size; // subtree count
public Node(Value val, boolean color, int size) {
this.val = val;
this.color = color;
this.size = size;
}
}
// is node x red; false if x is null ?
private boolean isRed(Node x) {
if (x == null) return false;
return x.color == RED;
}
// number of node in subtree rooted at x; 0 if x is null
private int size(Node x) {
if (x == null) return 0;
return x.size;
}
public int size() {
return size(root);
}
public boolean isEmpty() {
return root == null;
}
/*public void put(Key key, Value val) {
if (key == null) throw new IllegalArgumentException("first argument to put() is null");
if (val == null) {
delete(key);
return;
}
root = put(root, key, val);
root.color = BLACK;
// assert check();
}
// insert the key-value pair in the subtree rooted at h
private Node put(Node h, Key key, Value val) {
if (h == null) return new Node(key, val, RED, 1);
int cmp = key.compareTo(h.key);
if (cmp < 0) h.left = put(h.left, key, val);
else if (cmp > 0) h.right = put(h.right, key, val);
else h.val = val;
// fix-up any right-leaning links
if (isRed(h.right) && !isRed(h.left)) h = rotateLeft(h);
if (isRed(h.left) && isRed(h.left.left)) h = rotateRight(h);
if (isRed(h.left) && isRed(h.right)) flipColors(h);
h.size = size(h.left) + size(h.right) + 1;
return h;
}
public void deleteMin() {
if (isEmpty()) throw new NoSuchElementException("BST underflow");
// if both children of root are black, set root to red
if (!isRed(root.left) && !isRed(root.right))
root.color = RED;
root = deleteMin(root);
if (!isEmpty()) root.color = BLACK;
// assert check();
}
// delete the key-value pair with the minimum key rooted at h
private Node deleteMin(Node h) {
if (h.left == null)
return null;
if (!isRed(h.left) && !isRed(h.left.left))
h = moveRedLeft(h);
h.left = deleteMin(h.left);
return balance(h);
}
public void deleteMax() {
if (isEmpty()) throw new NoSuchElementException("BST underflow");
// if both children of root are black, set root to red
if (!isRed(root.left) && !isRed(root.right))
root.color = RED;
root = deleteMax(root);
if (!isEmpty()) root.color = BLACK;
// assert check();
}
// delete the key-value pair with the maximum key rooted at h
private Node deleteMax(Node h) {
if (isRed(h.left))
h = rotateRight(h);
if (h.right == null)
return null;
if (!isRed(h.right) && !isRed(h.right.left))
h = moveRedRight(h);
h.right = deleteMax(h.right);
return balance(h);
}
public void delete(Key key) {
if (key == null) throw new IllegalArgumentException("argument to delete() is null");
if (!contains(key)) return;
// if both children of root are black, set root to red
if (!isRed(root.left) && !isRed(root.right))
root.color = RED;
root = delete(root, key);
if (!isEmpty()) root.color = BLACK;
// assert check();
}
// delete the key-value pair with the given key rooted at h
private Node delete(Node h, Key key) {
// assert get(h, key) != null;
if (key.compareTo(h.key) < 0) {
if (!isRed(h.left) && !isRed(h.left.left))
h = moveRedLeft(h);
h.left = delete(h.left, key);
}
else {
if (isRed(h.left))
h = rotateRight(h);
if (key.compareTo(h.key) == 0 && (h.right == null))
return null;
if (!isRed(h.right) && !isRed(h.right.left))
h = moveRedRight(h);
if (key.compareTo(h.key) == 0) {
Node x = min(h.right);
h.key = x.key;
h.val = x.val;
// h.val = get(h.right, min(h.right).key);
// h.key = min(h.right).key;
h.right = deleteMin(h.right);
}
else h.right = delete(h.right, key);
}
return balance(h);
}*/
// make a left-leaning link lean to the right
private Node rotateRight(Node h) {
// assert (h != null) && isRed(h.left);
Node x = h.left;
h.left = x.right;
x.right = h;
x.color = x.right.color;
x.right.color = RED;
x.size = h.size;
h.size = size(h.left) + size(h.right) + 1;
return x;
}
// make a right-leaning link lean to the left
private Node rotateLeft(Node h) {
// assert (h != null) && isRed(h.right);
Node x = h.right;
h.right = x.left;
x.left = h;
x.color = x.left.color;
x.left.color = RED;
x.size = h.size;
h.size = size(h.left) + size(h.right) + 1;
return x;
}
// flip the colors of a node and its two children
private void flipColors(Node h) {
// h must have opposite color of its two children
// assert (h != null) && (h.left != null) && (h.right != null);
// assert (!isRed(h) && isRed(h.left) && isRed(h.right))
// || (isRed(h) && !isRed(h.left) && !isRed(h.right));
h.color = !h.color;
h.left.color = !h.left.color;
h.right.color = !h.right.color;
}
// Assuming that h is red and both h.left and h.left.left
// are black, make h.left or one of its children red.
private Node moveRedLeft(Node h) {
// assert (h != null);
// assert isRed(h) && !isRed(h.left) && !isRed(h.left.left);
flipColors(h);
if (isRed(h.right.left)) {
h.right = rotateRight(h.right);
h = rotateLeft(h);
flipColors(h);
}
return h;
}
// Assuming that h is red and both h.right and h.right.left
// are black, make h.right or one of its children red.
private Node moveRedRight(Node h) {
// assert (h != null);
// assert isRed(h) && !isRed(h.right) && !isRed(h.right.left);
flipColors(h);
if (isRed(h.left.left)) {
h = rotateRight(h);
flipColors(h);
}
return h;
}
// restore red-black tree invariant
private Node balance(Node h) {
// assert (h != null);
if (isRed(h.right)) h = rotateLeft(h);
if (isRed(h.left) && isRed(h.left.left)) h = rotateRight(h);
if (isRed(h.left) && isRed(h.right)) flipColors(h);
h.size = size(h.left) + size(h.right) + 1;
return h;
}
/***************************************************************************
* Utility functions.
***************************************************************************/
/**
* Returns the height of the BST (for debugging).
* @return the height of the BST (a 1-node tree has height 0)
*/
public int height() {
return height(root);
}
private int height(Node x) {
if (x == null) return -1;
return 1 + Math.max(height(x.left), height(x.right));
}
public Value get(int k) {
Node n = nodeAtIndex(k);
ret n == null ? null : n.value;
}
public Node nodeAtIndex(int k) {
if (k < 0 || k >= size()) {
throw new IndexOutOfBounds(k + " / " + size());
}
ret nodeAtIndex(root, k);
}
// the key of rank k in the subtree rooted at x
private Node nodeAtIndex(Node x, int k) {
// assert x != null;
// assert k >= 0 && k < size(x);
int t = size(x.left);
if (t > k) return nodeAtIndex(x.left, k);
else if (t < k) return nodeAtIndex(x.right, k-t-1);
else return x;
}
private boolean check() {
if (!isSizeConsistent()) StdOut.println("Subtree counts not consistent");
if (!is23()) StdOut.println("Not a 2-3 tree");
if (!isBalanced()) StdOut.println("Not balanced");
return isSizeConsistent() && is23() && isBalanced();
}
// are the size fields correct?
private boolean isSizeConsistent() { return isSizeConsistent(root); }
private boolean isSizeConsistent(Node x) {
if (x == null) return true;
if (x.size != size(x.left) + size(x.right) + 1) return false;
return isSizeConsistent(x.left) && isSizeConsistent(x.right);
}
// Does the tree have no red right links, and at most one (left)
// red links in a row on any path?
private boolean is23() { return is23(root); }
private boolean is23(Node x) {
if (x == null) return true;
if (isRed(x.right)) return false;
if (x != root && isRed(x) && isRed(x.left))
return false;
return is23(x.left) && is23(x.right);
}
// do all paths from root to leaf have same number of black edges?
private boolean isBalanced() {
int black = 0; // number of black links on path from root to min
Node x = root;
while (x != null) {
if (!isRed(x)) black++;
x = x.left;
}
return isBalanced(root, black);
}
// does every path from the root to a leaf have the given number of black links?
private boolean isBalanced(Node x, int black) {
if (x == null) return black == 0;
if (!isRed(x)) black--;
return isBalanced(x.left, black) && isBalanced(x.right, black);
}
}