!7 import static x30_pkg.x30_util.VF1; sclass PlayAudioLoop > DynModule { bool enabled = true; float gain = 0.5f; File file; transient short[] loop; transient VF1 source; transient GainSoundSource gainSource; start { loop = decodeAudioFileToStereoSamples(file); onChange(r { set(gainSource, gain := enabled ? (double) gain : 0.0); }); // Make sound source & add to audio output module dm_addSoundSource( gainSource = GainSoundSource(enabled ? gain : 0, source = stereoSamplesIterator(loop))); } visualize { ret jHandleFileDrop(voidfunc(final File f) enter { thread { loadFile(f); } }, centerAndSouth(withLabel("File:", dm_fieldLabel('file)), centerAndEast( withLabel("Volume (0-200%):", liveSliderZeroToOne(gain/2, voidfunc(float f) { setField(gain := f*2) })), dm_fieldCheckBox('enabled)))); } void loadFile(File f) { loop = null; setField(file := f); print("Loading audio file: " + f); pcall { loop = decodeAudioFileToStereoSamples(f); } gainSource.replaceSource(source = stereoSamplesIterator(loop)); } }