static void runStrategyWhileImprovement(Best best, Steppable strategy) {
double score = best.score();
int plateauLength = 1000;
long sameScoreSince = 0;
while licensed {
if (strategy.step()) ret;
if (best.score() != score) {
sameScoreSince = 0;
score = best.score();
} else if (++sameScoreSince >= plateauLength) ret;
}
}