// from http://www.jhlabs.com/ip/blurring.html sclass BoxBlurFilter extends AbstractBufferedImageOp { int hRadius; int vRadius; int iterations = 1; *() {} *(int *hRadius, int *vRadius) {} public BufferedImage filter(BufferedImage src, BufferedImage dst) { int width = src.getWidth(); int height = src.getHeight(); if ( dst == null ) dst = createCompatibleDestImage( src, null ); int[] inPixels = new int[width*height]; int[] outPixels = new int[width*height]; getRGB( src, 0, 0, width, height, inPixels ); for (int i = 0; i < iterations; i++ ) { blur( inPixels, outPixels, width, height, hRadius ); blur( outPixels, inPixels, height, width, vRadius ); } setRGB( dst, 0, 0, width, height, inPixels ); return dst; } static void blur( int[] in, int[] out, int width, int height, int radius ) { int widthMinus1 = width-1; int tableSize = 2*radius+1; int divide[] = new int[256*tableSize]; for ( int i = 0; i < 256*tableSize; i++ ) divide[i] = i/tableSize; int inIndex = 0; for ( int y = 0; y < height; y++ ) { int outIndex = y; int ta = 0, tr = 0, tg = 0, tb = 0; for ( int i = -radius; i <= radius; i++ ) { int rgb = in[inIndex + ImageMath.clamp(i, 0, width-1)]; ta += (rgb >> 24) & 0xff; tr += (rgb >> 16) & 0xff; tg += (rgb >> 8) & 0xff; tb += rgb & 0xff; } for ( int x = 0; x < width; x++ ) { out[ outIndex ] = (divide[ta] << 24) | (divide[tr] << 16) | (divide[tg] << 8) | divide[tb]; int i1 = x+radius+1; if ( i1 > widthMinus1 ) i1 = widthMinus1; int i2 = x-radius; if ( i2 < 0 ) i2 = 0; int rgb1 = in[inIndex+i1]; int rgb2 = in[inIndex+i2]; ta += ((rgb1 >> 24) & 0xff)-((rgb2 >> 24) & 0xff); tr += ((rgb1 & 0xff0000)-(rgb2 & 0xff0000)) >> 16; tg += ((rgb1 & 0xff00)-(rgb2 & 0xff00)) >> 8; tb += (rgb1 & 0xff)-(rgb2 & 0xff); outIndex += height; } inIndex += width; } } public void setHRadius(int hRadius) { this.hRadius = hRadius; } public void setVRadius(int vRadius) { this.vRadius = vRadius; } public void setRadius(int radius) { this.hRadius = this.vRadius = radius; } public void setIterations(int iterations) { this.iterations = iterations; } }