sclass Cache { O maker; // func -> A A value; long loaded; sbool debug; Lock lock = lock(); *() {} *(O *maker) {} A get() { lock lock; if (loaded == 0) { value = (A) callF(maker); loaded = sysNow(); } ret value; } void clear { lock lock; if (debug && loaded != 0) print("Clearing cache"); value = null; loaded = 0; } // clear if older than x seconds // 0 does not do anything void clear(double seconds) { lock lock; if (seconds != 0 && loaded != 0 && sysNow() >= loaded+seconds*1000) clear(); } // override void set(A a) { lock lock; value = a; loaded = sysNow(); } }