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get("#348") -- rgb functions
get("#388") -- rect functions
get("#410") -- shrinkRectangle
get("#415") -- roughHashImage
w, h = img.width, img.height
g = 4 -- grid size
gw, gh = math.floor(w/g), math.floor(h/g) -- widht & height of grid
grid = {}
for gy = 0, h-g, g do
for gx = 0, w-g, g do
local min, max = 1, 0
for y = gy, gy+g-1 do
for x = gx, gx+g-1 do
local b = bright(rgb(img.getInt(x, y)))
min, max = math.min(min, b), math.max(max, b)
if min < 0.5 and max > 0.5 then
grid[(gy/g)*gw+(gx/g)+1] = true
goto next
end
end
end
::next::
end
end
function fill(x, y, r)
if x < 0 or y < 0 or x >= gw or y >= gh then return r end
local idx = y*gw+x+1
if not grid[idx] then return r end
grid[idx] = nil
local me = newRectangle(x, y, 1, 1)
if r == nil then
r = me
else
r = mergeRectangles(r, me)
end
r = fill(x-1, y, r)
r = fill(x+1, y, r)
r = fill(x, y-1, r)
r = fill(x, y+1, r)
return r
end
result = {}
for y = 0, gh-1 do
for x = 0, gw-1 do
local r = fill(x, y, nil)
if r then
--table.insert(result, (x*g).."/"..(y*g).."-"..c)
r = scaleRectangle(r, g)
r = shrinkRectangle(r, img)
local cropped = {width=r.width, height=r.height,
getInt = function(x, y) return img.getInt(x+r.x, y+r.y) end}
local hash = roughHashImage(cropped)
table.insert(result, recttostring(r).." -> "..hash)
end
end
end
return "Floodfill rough: "..table.concat(result, "|")