/* Virtual key codes. */ public static final int VK_ENTER = '\n'; public static final int VK_BACK_SPACE = '\b'; public static final int VK_TAB = '\t'; public static final int VK_CANCEL = 0x03; public static final int VK_CLEAR = 0x0C; public static final int VK_SHIFT = 0x10; public static final int VK_CONTROL = 0x11; public static final int VK_ALT = 0x12; public static final int VK_PAUSE = 0x13; public static final int VK_CAPS_LOCK = 0x14; public static final int VK_ESCAPE = 0x1B; public static final int VK_SPACE = 0x20; public static final int VK_PAGE_UP = 0x21; public static final int VK_PAGE_DOWN = 0x22; public static final int VK_END = 0x23; public static final int VK_HOME = 0x24; /** * Constant for the non-numpad left arrow key. * @see #VK_KP_LEFT */ public static final int VK_LEFT = 0x25; /** * Constant for the non-numpad up arrow key. * @see #VK_KP_UP */ public static final int VK_UP = 0x26; /** * Constant for the non-numpad right arrow key. * @see #VK_KP_RIGHT */ public static final int VK_RIGHT = 0x27; /** * Constant for the non-numpad down arrow key. * @see #VK_KP_DOWN */ public static final int VK_DOWN = 0x28; /** * Constant for the comma key, "," */ public static final int VK_COMMA = 0x2C; /** * Constant for the minus key, "-" * @since 1.2 */ public static final int VK_MINUS = 0x2D; /** * Constant for the period key, "." */ public static final int VK_PERIOD = 0x2E; /** * Constant for the forward slash key, "/" */ public static final int VK_SLASH = 0x2F; /** VK_0 thru VK_9 are the same as ASCII '0' thru '9' (0x30 - 0x39) */ public static final int VK_0 = 0x30; public static final int VK_1 = 0x31; public static final int VK_2 = 0x32; public static final int VK_3 = 0x33; public static final int VK_4 = 0x34; public static final int VK_5 = 0x35; public static final int VK_6 = 0x36; public static final int VK_7 = 0x37; public static final int VK_8 = 0x38; public static final int VK_9 = 0x39; /** * Constant for the semicolon key, ";" */ public static final int VK_SEMICOLON = 0x3B; /** * Constant for the equals key, "=" */ public static final int VK_EQUALS = 0x3D; /** VK_A thru VK_Z are the same as ASCII 'A' thru 'Z' (0x41 - 0x5A) */ public static final int VK_A = 0x41; public static final int VK_B = 0x42; public static final int VK_C = 0x43; public static final int VK_D = 0x44; public static final int VK_E = 0x45; public static final int VK_F = 0x46; public static final int VK_G = 0x47; public static final int VK_H = 0x48; public static final int VK_I = 0x49; public static final int VK_J = 0x4A; public static final int VK_K = 0x4B; public static final int VK_L = 0x4C; public static final int VK_M = 0x4D; public static final int VK_N = 0x4E; public static final int VK_O = 0x4F; public static final int VK_P = 0x50; public static final int VK_Q = 0x51; public static final int VK_R = 0x52; public static final int VK_S = 0x53; public static final int VK_T = 0x54; public static final int VK_U = 0x55; public static final int VK_V = 0x56; public static final int VK_W = 0x57; public static final int VK_X = 0x58; public static final int VK_Y = 0x59; public static final int VK_Z = 0x5A; /** * Constant for the open bracket key, "[" */ public static final int VK_OPEN_BRACKET = 0x5B; /** * Constant for the back slash key, "\" */ public static final int VK_BACK_SLASH = 0x5C; /** * Constant for the close bracket key, "]" */ public static final int VK_CLOSE_BRACKET = 0x5D; public static final int VK_NUMPAD0 = 0x60; public static final int VK_NUMPAD1 = 0x61; public static final int VK_NUMPAD2 = 0x62; public static final int VK_NUMPAD3 = 0x63; public static final int VK_NUMPAD4 = 0x64; public static final int VK_NUMPAD5 = 0x65; public static final int VK_NUMPAD6 = 0x66; public static final int VK_NUMPAD7 = 0x67; public static final int VK_NUMPAD8 = 0x68; public static final int VK_NUMPAD9 = 0x69; public static final int VK_MULTIPLY = 0x6A; public static final int VK_ADD = 0x6B; /** * This constant is obsolete, and is included only for backwards * compatibility. * @see #VK_SEPARATOR */ public static final int VK_SEPARATER = 0x6C; /** * Constant for the Numpad Separator key. * @since 1.4 */ public static final int VK_SEPARATOR = VK_SEPARATER; public static final int VK_SUBTRACT = 0x6D; public static final int VK_DECIMAL = 0x6E; public static final int VK_DIVIDE = 0x6F; public static final int VK_DELETE = 0x7F; /* ASCII DEL */ public static final int VK_NUM_LOCK = 0x90; public static final int VK_SCROLL_LOCK = 0x91; /** Constant for the F1 function key. */ public static final int VK_F1 = 0x70; /** Constant for the F2 function key. */ public static final int VK_F2 = 0x71; /** Constant for the F3 function key. */ public static final int VK_F3 = 0x72; /** Constant for the F4 function key. */ public static final int VK_F4 = 0x73; /** Constant for the F5 function key. */ public static final int VK_F5 = 0x74; /** Constant for the F6 function key. */ public static final int VK_F6 = 0x75; /** Constant for the F7 function key. */ public static final int VK_F7 = 0x76; /** Constant for the F8 function key. */ public static final int VK_F8 = 0x77; /** Constant for the F9 function key. */ public static final int VK_F9 = 0x78; /** Constant for the F10 function key. */ public static final int VK_F10 = 0x79; /** Constant for the F11 function key. */ public static final int VK_F11 = 0x7A; /** Constant for the F12 function key. */ public static final int VK_F12 = 0x7B; /** * Constant for the F13 function key. * @since 1.2 */ /* F13 - F24 are used on IBM 3270 keyboard; use random range for constants. */ public static final int VK_F13 = 0xF000; /** * Constant for the F14 function key. * @since 1.2 */ public static final int VK_F14 = 0xF001; /** * Constant for the F15 function key. * @since 1.2 */ public static final int VK_F15 = 0xF002; /** * Constant for the F16 function key. * @since 1.2 */ public static final int VK_F16 = 0xF003; /** * Constant for the F17 function key. * @since 1.2 */ public static final int VK_F17 = 0xF004; /** * Constant for the F18 function key. * @since 1.2 */ public static final int VK_F18 = 0xF005; /** * Constant for the F19 function key. * @since 1.2 */ public static final int VK_F19 = 0xF006; /** * Constant for the F20 function key. * @since 1.2 */ public static final int VK_F20 = 0xF007; /** * Constant for the F21 function key. * @since 1.2 */ public static final int VK_F21 = 0xF008; /** * Constant for the F22 function key. * @since 1.2 */ public static final int VK_F22 = 0xF009; /** * Constant for the F23 function key. * @since 1.2 */ public static final int VK_F23 = 0xF00A; /** * Constant for the F24 function key. * @since 1.2 */ public static final int VK_F24 = 0xF00B; public static final int VK_PRINTSCREEN = 0x9A; public static final int VK_INSERT = 0x9B; public static final int VK_HELP = 0x9C; public static final int VK_META = 0x9D; public static final int VK_BACK_QUOTE = 0xC0; public static final int VK_QUOTE = 0xDE; /** * Constant for the numeric keypad up arrow key. * @see #VK_UP * @since 1.2 */ public static final int VK_KP_UP = 0xE0; /** * Constant for the numeric keypad down arrow key. * @see #VK_DOWN * @since 1.2 */ public static final int VK_KP_DOWN = 0xE1; /** * Constant for the numeric keypad left arrow key. * @see #VK_LEFT * @since 1.2 */ public static final int VK_KP_LEFT = 0xE2; /** * Constant for the numeric keypad right arrow key. * @see #VK_RIGHT * @since 1.2 */ public static final int VK_KP_RIGHT = 0xE3; /* For European keyboards */ /** @since 1.2 */ public static final int VK_DEAD_GRAVE = 0x80; /** @since 1.2 */ public static final int VK_DEAD_ACUTE = 0x81; /** @since 1.2 */ public static final int VK_DEAD_CIRCUMFLEX = 0x82; /** @since 1.2 */ public static final int VK_DEAD_TILDE = 0x83; /** @since 1.2 */ public static final int VK_DEAD_MACRON = 0x84; /** @since 1.2 */ public static final int VK_DEAD_BREVE = 0x85; /** @since 1.2 */ public static final int VK_DEAD_ABOVEDOT = 0x86; /** @since 1.2 */ public static final int VK_DEAD_DIAERESIS = 0x87; /** @since 1.2 */ public static final int VK_DEAD_ABOVERING = 0x88; /** @since 1.2 */ public static final int VK_DEAD_DOUBLEACUTE = 0x89; /** @since 1.2 */ public static final int VK_DEAD_CARON = 0x8a; /** @since 1.2 */ public static final int VK_DEAD_CEDILLA = 0x8b; /** @since 1.2 */ public static final int VK_DEAD_OGONEK = 0x8c; /** @since 1.2 */ public static final int VK_DEAD_IOTA = 0x8d; /** @since 1.2 */ public static final int VK_DEAD_VOICED_SOUND = 0x8e; /** @since 1.2 */ public static final int VK_DEAD_SEMIVOICED_SOUND = 0x8f; /** @since 1.2 */ public static final int VK_AMPERSAND = 0x96; /** @since 1.2 */ public static final int VK_ASTERISK = 0x97; /** @since 1.2 */ public static final int VK_QUOTEDBL = 0x98; /** @since 1.2 */ public static final int VK_LESS = 0x99; /** @since 1.2 */ public static final int VK_GREATER = 0xa0; /** @since 1.2 */ public static final int VK_BRACELEFT = 0xa1; /** @since 1.2 */ public static final int VK_BRACERIGHT = 0xa2; /** * Constant for the "@" key. * @since 1.2 */ public static final int VK_AT = 0x0200; /** * Constant for the ":" key. * @since 1.2 */ public static final int VK_COLON = 0x0201; /** * Constant for the "^" key. * @since 1.2 */ public static final int VK_CIRCUMFLEX = 0x0202; /** * Constant for the "$" key. * @since 1.2 */ public static final int VK_DOLLAR = 0x0203; /** * Constant for the Euro currency sign key. * @since 1.2 */ public static final int VK_EURO_SIGN = 0x0204; /** * Constant for the "!" key. * @since 1.2 */ public static final int VK_EXCLAMATION_MARK = 0x0205; /** * Constant for the inverted exclamation mark key. * @since 1.2 */ public static final int VK_INVERTED_EXCLAMATION_MARK = 0x0206; /** * Constant for the "(" key. * @since 1.2 */ public static final int VK_LEFT_PARENTHESIS = 0x0207; /** * Constant for the "#" key. * @since 1.2 */ public static final int VK_NUMBER_SIGN = 0x0208; /** * Constant for the "+" key. * @since 1.2 */ public static final int VK_PLUS = 0x0209; /** * Constant for the ")" key. * @since 1.2 */ public static final int VK_RIGHT_PARENTHESIS = 0x020A; /** * Constant for the "_" key. * @since 1.2 */ public static final int VK_UNDERSCORE = 0x020B; /** * Constant for the Microsoft Windows "Windows" key. * It is used for both the left and right version of the key. * @see #getKeyLocation() * @since 1.5 */ public static final int VK_WINDOWS = 0x020C; /** * Constant for the Microsoft Windows Context Menu key. * @since 1.5 */ public static final int VK_CONTEXT_MENU = 0x020D; /* for input method support on Asian Keyboards */ /* not clear what this means - listed in Microsoft Windows API */ public static final int VK_FINAL = 0x0018; /** Constant for the Convert function key. */ /* Japanese PC 106 keyboard, Japanese Solaris keyboard: henkan */ public static final int VK_CONVERT = 0x001C; /** Constant for the Don't Convert function key. */ /* Japanese PC 106 keyboard: muhenkan */ public static final int VK_NONCONVERT = 0x001D; /** Constant for the Accept or Commit function key. */ /* Japanese Solaris keyboard: kakutei */ public static final int VK_ACCEPT = 0x001E; /* not clear what this means - listed in Microsoft Windows API */ public static final int VK_MODECHANGE = 0x001F; /* replaced by VK_KANA_LOCK for Microsoft Windows and Solaris; might still be used on other platforms */ public static final int VK_KANA = 0x0015; /* replaced by VK_INPUT_METHOD_ON_OFF for Microsoft Windows and Solaris; might still be used for other platforms */ public static final int VK_KANJI = 0x0019; /** * Constant for the Alphanumeric function key. * @since 1.2 */ /* Japanese PC 106 keyboard: eisuu */ public static final int VK_ALPHANUMERIC = 0x00F0; /** * Constant for the Katakana function key. * @since 1.2 */ /* Japanese PC 106 keyboard: katakana */ public static final int VK_KATAKANA = 0x00F1; /** * Constant for the Hiragana function key. * @since 1.2 */ /* Japanese PC 106 keyboard: hiragana */ public static final int VK_HIRAGANA = 0x00F2; /** * Constant for the Full-Width Characters function key. * @since 1.2 */ /* Japanese PC 106 keyboard: zenkaku */ public static final int VK_FULL_WIDTH = 0x00F3; /** * Constant for the Half-Width Characters function key. * @since 1.2 */ /* Japanese PC 106 keyboard: hankaku */ public static final int VK_HALF_WIDTH = 0x00F4; /** * Constant for the Roman Characters function key. * @since 1.2 */ /* Japanese PC 106 keyboard: roumaji */ public static final int VK_ROMAN_CHARACTERS = 0x00F5; /** * Constant for the All Candidates function key. * @since 1.2 */ /* Japanese PC 106 keyboard - VK_CONVERT + ALT: zenkouho */ public static final int VK_ALL_CANDIDATES = 0x0100; /** * Constant for the Previous Candidate function key. * @since 1.2 */ /* Japanese PC 106 keyboard - VK_CONVERT + SHIFT: maekouho */ public static final int VK_PREVIOUS_CANDIDATE = 0x0101; /** * Constant for the Code Input function key. * @since 1.2 */ /* Japanese PC 106 keyboard - VK_ALPHANUMERIC + ALT: kanji bangou */ public static final int VK_CODE_INPUT = 0x0102; /** * Constant for the Japanese-Katakana function key. * This key switches to a Japanese input method and selects its Katakana input mode. * @since 1.2 */ /* Japanese Macintosh keyboard - VK_JAPANESE_HIRAGANA + SHIFT */ public static final int VK_JAPANESE_KATAKANA = 0x0103; /** * Constant for the Japanese-Hiragana function key. * This key switches to a Japanese input method and selects its Hiragana input mode. * @since 1.2 */ /* Japanese Macintosh keyboard */ public static final int VK_JAPANESE_HIRAGANA = 0x0104; /** * Constant for the Japanese-Roman function key. * This key switches to a Japanese input method and selects its Roman-Direct input mode. * @since 1.2 */ /* Japanese Macintosh keyboard */ public static final int VK_JAPANESE_ROMAN = 0x0105; /** * Constant for the locking Kana function key. * This key locks the keyboard into a Kana layout. * @since 1.3 */ /* Japanese PC 106 keyboard with special Windows driver - eisuu + Control; Japanese Solaris keyboard: kana */ public static final int VK_KANA_LOCK = 0x0106; /** * Constant for the input method on/off key. * @since 1.3 */ /* Japanese PC 106 keyboard: kanji. Japanese Solaris keyboard: nihongo */ public static final int VK_INPUT_METHOD_ON_OFF = 0x0107; /* for Sun keyboards */ /** @since 1.2 */ public static final int VK_CUT = 0xFFD1; /** @since 1.2 */ public static final int VK_COPY = 0xFFCD; /** @since 1.2 */ public static final int VK_PASTE = 0xFFCF; /** @since 1.2 */ public static final int VK_UNDO = 0xFFCB; /** @since 1.2 */ public static final int VK_AGAIN = 0xFFC9; /** @since 1.2 */ public static final int VK_FIND = 0xFFD0; /** @since 1.2 */ public static final int VK_PROPS = 0xFFCA; /** @since 1.2 */ public static final int VK_STOP = 0xFFC8; /** * Constant for the Compose function key. * @since 1.2 */ public static final int VK_COMPOSE = 0xFF20; /** * Constant for the AltGraph function key. * @since 1.2 */ public static final int VK_ALT_GRAPH = 0xFF7E; /** * Constant for the Begin key. * @since 1.5 */ public static final int VK_BEGIN = 0xFF58; /** * This value is used to indicate that the keyCode is unknown. * KEY_TYPED events do not have a keyCode value; this value * is used instead. */ public static final int VK_UNDEFINED = 0x0; /** * KEY_PRESSED and KEY_RELEASED events which do not map to a * valid Unicode character use this for the keyChar value. */ public static final char CHAR_UNDEFINED = 0xFFFF; /** * A constant indicating that the keyLocation is indeterminate * or not relevant. * KEY_TYPED events do not have a keyLocation; this value * is used instead. * @since 1.4 */ public static final int KEY_LOCATION_UNKNOWN = 0; /** * A constant indicating that the key pressed or released * is not distinguished as the left or right version of a key, * and did not originate on the numeric keypad (or did not * originate with a virtual key corresponding to the numeric * keypad). * @since 1.4 */ public static final int KEY_LOCATION_STANDARD = 1; /** * A constant indicating that the key pressed or released is in * the left key location (there is more than one possible location * for this key). Example: the left shift key. * @since 1.4 */ public static final int KEY_LOCATION_LEFT = 2; /** * A constant indicating that the key pressed or released is in * the right key location (there is more than one possible location * for this key). Example: the right shift key. * @since 1.4 */ public static final int KEY_LOCATION_RIGHT = 3; /** * A constant indicating that the key event originated on the * numeric keypad or with a virtual key corresponding to the * numeric keypad. * @since 1.4 */ public static final int KEY_LOCATION_NUMPAD = 4;