sclass AudioSampleOps { // implementation of gain modifier srecord noeq Gain(double factor, IAudioSample original) implements IAudioSample { public double sampleRate() { ret original.sampleRate(); } public int channels() { ret original.channels(); } public DoubleRange bounds() { ret original.bounds(); } public double sampleSum(int channel, double start, double end) { ret original.sampleSum(channel, start, end)*factor; } // coalesce consecutive gains public IAudioSample gain(double factor) { ret original.gain(this.factor*factor); } } // Implementation of the time-shift modifier. // moves the input samples to the left (cuts off beginning). // Shift can be fractional - we're in integral image (audio) wonderland after all // where a traditional pixel has no meaning. srecord noeq TimeShift(double shift, IAudioSample original) implements IAudioSample { public double sampleRate() { ret original.sampleRate(); } public int channels() { ret original.channels(); } public DoubleRange bounds() { ret shiftDoubleRange(original.bounds(), -shift); } public double sampleSum(int channel, double start, double end) { ret original.sampleSum(channel, start+shift, end+shift); } // coalesce consecutive time-shifts public IAudioSample timeShift(double shift) { ret original.timeShift(this.shift+shift); } } // Implementation of the speed-up modifier which transforms every frequency f to f*factor. // This is for convenience, you could also just call sampleSum() directly with larger intervals. sclass SpeedUp implements IAudioSample { double factor, invFactor; IAudioSample original; *(double *factor, IAudioSample *original) { if (factor < 1) fail("Can't slow down. " + factor); invFactor = 1/factor; } public double sampleRate() { ret original.sampleRate()*invFactor; } public int channels() { ret original.channels(); } public DoubleRange bounds() { ret scaleDoubleRange(original.bounds(), invFactor); } public double sampleSum(int channel, double start, double end) { ret original.sampleSum(channel, start*factor, end*factor)*invFactor; } // coalesce consecutive speed-ups public IAudioSample speedUp(double factor) { ret original.speedUp(this.factor*factor); } } }