sclass ProbabilisticMachine { transient TreeSetWithDuplicates doneStates = new(byProbability()); transient TreeSetWithDuplicates states = new(byProbability()); transient TreeSetWithDuplicates steppableStates = new(byProbability()); transient TreeSetWithDuplicates droppedStates = new(byProbability()); transient int stateCount; bool verbose; double cutoffPercentage = 50; Comparator byProbability() { ret (a, b) -> cmp(b.probability, a.probability); } abstract sclass State { ProbabilisticMachine machine; int number; State prev; double probability = 100; BasicLogicRule remainingRule; toString { ret toStringWithFields(this, "number", "probability") + stringIf(done(), " (done)"; } bool done() { ret remainingRule == null; } O action() { ret remainingRule == null ? null : remainingRule.lhs; } void step { if (!done()) runAction(action()); } abstract void runAction(O action); abstract State emptyClone(); State prepareClone() { State s = emptyClone(); copyFields(this, s, 'machine, 'probability); s.prev = this; s.remainingRule = optCast BasicLogicRule(remainingRule.rhs); ret s; } } void addState(A s) { if (verbose) print("Adding state to machine " + this + ": " + s); s.machine = this; if (s.number == 0) s.number = ++stateCount; if (s.probability < cutoffPercentage) ret with droppedStates.add(s); addToCollections(s, states, steppableStates); if (s.done()) doneStates.add(s); if (verbose) printStats(); } bool stepFirstUnstepped() { A s = popFirst(steppableStates), ret false if null; ret true with s.step(); } void reset { clearAll(doneStates, states, steppableStates, droppedStates); stateCount = 0; } void think { while ping (stepFirstUnstepped()) {} } L bestStates(int n) { ret takeFirst(n, doneStates); } void printStats() { print("States: " + stats(states) + ", done: " + stats(doneStates) + ", steppable: " + stats(steppableStates) + ", dropped: " + stats(droppedStates)); } S stats(TreeSetWithDuplicates ts) { ret l(ts) + (empty(ts) ? "" : " (best: " + iround(first(ts).probability) + ")"); } }