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!7
static int boxes = 3;
!include #1015048 // AI Game & API
p-autorestart {
newImageText = "New Letter!";
gameTitle = "A. I. Game 8";
reproZoom = 1;
makeInstruction();
pGame();
swing {
final JSpinner spinner = jSpinner(boxes, 1, 100);
addToWindowPack_keepWidth(is, withMargin(jRightAligned(withLabel("Number of boxes to use:", spinner))));
onChange(spinner, r {
boxes = intFromSpinner(spinner);
makeInstruction();
restartAIs();
});
clickButton(last(aiButtons)); // Start the winner AI!
}
}
svoid makeInstruction {
setInstruction("Reproduce this image with " + n2(boxes, "box", "boxes") + ":");
}
sclass Submission extends BackgroundPlus {
*() {}
*(BackgroundPlus b) { copyFields(b, this); check(); }
void check {
assertEqualsQuick(main.boxes, l(things));
}
}
//////////////////
// PUZZLE MAKER //
//////////////////
sS lastLetter;
static RGBImage makeImage() {
lastLetter = randomUpperCaseLetterNotEqualTo(lastLetter);
ret randomLetterImage(lastLetter, #1004568, 100);
}
///////////////
// RENDERERS //
///////////////
static BufferedImage renderImage1(Submission s) {
ret renderRenderable(w, h, s);
}
static BufferedImage renderWithHints(Submission s) {
ret renderRenderable_withHints(w, h, s);
}
//////////////////////////////////////
// Test AIs. Just add your own here //
//////////////////////////////////////
AI_Random_abstract > AI_Random {
Submission guess() {
ret Submission(randomBackgroundPlusBoxes(w, h, boxes));
}
}
AI_RandomWithVariation_abstract > AI_RandomWithVariation {
AI_RandomWithVariation() { super(new AI_Random); }
Submission vary(Submission s) {
ret varyBackgroundPlusBoxes(s, w, h);
}
}
!include #1014957 // AI_Racer