!752 p { thread "Burn 10%" { while licensed { limitCPU(10); } } while licensed { sleepSeconds(1); print(doze_sleepTime + " / " + doze_calcTime + " = " + formatDouble(((double) doze_calcTime)/doze_sleepTime, 2)); } } static int doze_granularity = 10; static volatile long doze_calcingSince; static volatile long doze_sleepTime, doze_calcTime; svoid limitCPU(double percentage) { ping(); if (doze_calcingSince == 0) { // first time doze_calcingSince = now(); ret; } long newCalcTime = now() - doze_calcingSince; if (newCalcTime >= doze_granularity) { // don't try to sleep too often doze_calcTime += newCalcTime; double ratio = percentage/100; double allowedCalcTime = doze_sleepTime*ratio/(1-ratio); long sleep = toLong(max(0, doze_calcTime-allowedCalcTime)); if (sleep > 0) { sleep(sleep); doze_sleepTime += sleep; } doze_calcingSince = now(); } }